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Digital Prints

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274<br />

Mastering <strong>Digital</strong> Printing<br />

to print it. Best took a total of 3:53 from the moment I clicked on the Print button to<br />

when the paper shot out of the printer. (Shot is the correct word since with this printer<br />

the paper flies out at the end like a missile!) Max DPI, on the other hand, took a whopping<br />

10:16 for the same print. If the difference in quality were obvious, I might be open<br />

to taking the time to print in Max mode. However, after looking at the two prints, there<br />

is no visual difference between them, so I think I’ll stick with Best.<br />

Rendering Intent: The next thing to<br />

try is to change the Rendering Intent<br />

and Black Point Compensation<br />

(BPC). I try a print with BPC turned<br />

off and see virtually no difference<br />

(this is frequently the case). Then I<br />

try one print with each of the different<br />

intents (go back to Chapter 4 to<br />

revisit this). Saturation and Relative<br />

Colorimetric are all very close to my<br />

original Perceptual print with this<br />

image, but Absolute Colorimetric is<br />

clearly different (too blue).<br />

Adjustment Layer: Because I’m<br />

noticing a slight darkness or dinginess<br />

in the lighter areas of the print,<br />

especially in the cheese cutter’s top<br />

and bottom, I think I’ll try adding<br />

an adjustment layer to make a subtle<br />

move. Opening a Curves layer<br />

in Photoshop, I click on the RGB<br />

highlight anchor point (top right)<br />

and, using my keyboard’s arrow<br />

key, move it to the left one number<br />

at a time until I reach the lightness<br />

that looks right. I find a good point<br />

at 245 and stop (see Figure 8.23).<br />

Sure enough, the print with this adjustment, while very subtle, feels brighter and better<br />

overall.<br />

I like it.<br />

I have now made several test prints using four different workflows. Evaluating all my prints<br />

near a large window with diffused daylight coming in, I pick a good test print (the one<br />

I’ve been working on) as the final proof, and I check my notes for which settings were used<br />

to make it. As a safety measure, I transfer all the setting information to the border of the<br />

test print itself.<br />

Different rendering intents were tested;<br />

only one was clearly different.<br />

Figure 8.23 Lightening the<br />

composite RGB curve by moving the<br />

highlight end to the left helps to<br />

brighten the print.

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