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100<br />

Mastering <strong>Digital</strong> Printing<br />

NaturePainter: The new Windows-only NaturePainter Digitas Canvas (NaturePainter.net)<br />

is a moderately priced, entry- to mid-level painting program. It’s designed to be more for<br />

learning how to paint, and you can paint in any style with tools like brushes, palette knife,<br />

and the ability to mix paint to experiment with color. “NaturePainter is a brilliant, userfriendly<br />

program,” says UK amateur artist Malcolm Randall. “It has a very short learning<br />

curve, but it can suit the most seasoned digital artist, as well as the beginner. The end result<br />

can look just like an oil painting.”<br />

Machine Art<br />

I learned the term “machine art” from digital printmaker and New Mexico-based artist<br />

JD Jarvis, although let’s be clear that the machine doesn’t make the art. As Jarvis explains,<br />

“machine art is the imagery of the computer’s soul. What is truly ‘digital art’ is the work<br />

that begins in the mind of the artist with the notion of synthesis. Using all the software<br />

tools and all the traditional processes together to make something that we have not yet<br />

seen—this is the power and the challenge of working digitally to make Art.”<br />

Machine art includes three-dimensional modeling where 3D artists who use programs<br />

such as Maya (Alias), Bryce (Corel/DAZ), Poser (Curious Labs), and LightWave 3D<br />

(NewTek) to create entire universes that only exist at the interface of the computer software<br />

and their imaginations. And, this is also the world of fractal mathematics and algorithmic<br />

art. Using filters, texture and pattern generators, commercial or free software,<br />

custom computer coding, scripts, or pure mathematical equations, digital artists spend<br />

hours, days, and weeks with precise calculations that are performed by the computer and<br />

ultimately rendered into print or other 2D or 3D forms.<br />

<strong>Digital</strong> artist Renata Spiazzi has been using<br />

the computer to create art since 1991.<br />

Trained in traditional techniques, Spiazzi<br />

didn’t want to imitate other media but<br />

wanted to see what the computer could<br />

really do (Figure 3.17). When she discovered<br />

the original Kai’s Power Tools (KPT)<br />

filters, she was hooked. “I’m frequently<br />

asked ‘which 3D program are you using?’<br />

The illusion of 3D is very powerful and<br />

very expressive in the results I get from KPT<br />

(she uses all the versions including the older<br />

ones). However, even though I keep thinking<br />

that I should learn a 3D program, I still<br />

use Photoshop and filters, and occasionally<br />

Painter and a few other 2D programs. I also<br />

experiment with fractals, which are fascinating,<br />

but most of the time a fractal gives<br />

an object but not a complete image. In<br />

order to make a painting of it, I feel I have<br />

to transfer it to Photoshop and work on it<br />

to have what I call ‘a symphony.’”<br />

Figure 3.17 Renata Spiazzi’s My<br />

Golden Eagle, from her series<br />

Impossible: Works I Wish I Could Sculpt,<br />

which was created mainly with KPT5<br />

Frax 4D.<br />

Courtesy of Renata Spiazzi<br />

www.spiazzi.com

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