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Introduction to Acoustics

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1108 Part H Engineering <strong>Acoustics</strong><br />

Part H 27.2<br />

and recorded by time-average hologram interferometry.<br />

This picture was used as a Christmas card interferogram<br />

and it appeared in a number of physics textbooks, see<br />

also [27.56, 57]. It may be pointed out that the quality<br />

of interferograms as well as the spatial resolution, obtained<br />

in this way was high but it was a time-consuming<br />

task <strong>to</strong> obtain them compared <strong>to</strong> <strong>to</strong>day’s methods.<br />

Practical resolution of vibration modes by visual observation<br />

in real time is often better than 100 nm (λ/10)<br />

– compare Fig. 27.2b. Practical maximum measurement<br />

range for time-average recordings as in Fig. 27.2c is<br />

about 4 µm, otherwise the fringe density might be <strong>to</strong>o<br />

high <strong>to</strong> be resolved. The maximum possible object size<br />

in width and depth depends very much upon the laser<br />

used, both its output energy and its coherence length.<br />

The coherence length of the laser determines how big<br />

a difference in path length between the reference wave<br />

and the object beam is allowed if recording high-quality<br />

holograms. The difference in path length between the<br />

reference beam, from the laser via mirrors <strong>to</strong> the hologram,<br />

and the object beam, from the laser via the object<br />

<strong>to</strong> the hologram, should therefore not exceed the coherence<br />

length. This is easily determined with a soft<br />

string fastened at the laser and at the hologram. The<br />

power of the laser and the object reflectivity determines<br />

the width of the object and the coherence length, and<br />

thus the depth of the object volume. Objects that absorb<br />

light might be dusted with chalk or painted white.<br />

In difficult cases retro-reflective paint or tape might be<br />

PS<br />

PM<br />

Laser<br />

BS<br />

R<br />

Optical fibre<br />

BS<br />

Reference beam<br />

SAM<br />

CCD<br />

Illumination<br />

Video lens<br />

used. The guitar interferogram shown in Fig. 27.3 was<br />

recorded using a 20 mW HeNe laser having a wavelength<br />

of 633 nm and a coherence length of about 25 cm,<br />

the guitar shown in Fig. 27.3 was recorded. Remember<br />

that a holographic setup is sensitive <strong>to</strong> disturbances; an<br />

optical vibration-isolated table is recommended. Powerful<br />

lasers shorten the exposure time and lower the<br />

requirements for vibration isolation.<br />

Holographic interferometry has been further developed<br />

using pulsed or stroboscopic techniques, temporal<br />

phase modulation as well as for studies of transparent<br />

objects such as flames, pressure waves in air and<br />

water. The books by Vest [27.12], Kreis [27.23]andHariharan<br />

[27.48] are recommended. In practice <strong>to</strong>day, all<br />

electronic, digital speckle interferometry methods have<br />

more or less replaced wet-processing pho<strong>to</strong>graphic holographic<br />

interferometry, at least for industrial use. The<br />

fundamental ideas are, however, still the same.<br />

27.2.2 Speckle Interferometry –<br />

TV Holography, DSPI and ESPI<br />

for Vibration Analysis<br />

and for Studies of Acoustic Waves<br />

Speckles [27.32–35, 46, 47] are the granular, speckled<br />

appearance that a laser-illuminated diffusely reflecting<br />

object gets, when imaged by an optical system such as<br />

the eye or a camera. The speckles can be viewed as a fingerprint<br />

that is as a unique, random pattern generated by<br />

Z<br />

Object beam<br />

Fig. 27.4 The optical unit of TV holography (electro-optic holography, DSPI). Abbreviations: beam splitter (BS), speckle<br />

average mechanism (SAM), mirrors on piezoelectric devices used for phase stepping (PS) and sinusoidal phase modulation<br />

(PM), relay lenses (R). The distance between the optical head <strong>to</strong> the left and the object <strong>to</strong> the right can vary considerably<br />

depending of object size, magnification etc.<br />

Object<br />

X

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