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Radar System Engineering

Radar System Engineering

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SEC. 16.13] BEATING DUE TO FINITE. PULSE PACKET 657<br />

The simplest way of employing the noncoherent method is to use an<br />

A-scope presentation and watch for echoes that are fuzzy on top. This<br />

type of echo indicates the presence of a moving target in the clutter<br />

at the range shown on the scope. The scheme is useful only when very<br />

slow scanning can be tolerated. An alternative indication can be<br />

obtained by gating off all but a short portion of the A-sweep and putting<br />

the output through a pair of headphones. A moving target within the<br />

“gate” then produces a musical note in the phones.<br />

A more useful arrangement is to put the video output through the<br />

usual cancellation circuits and display the moving targets on a PPI.<br />

With such equipment in an airplane, roads will show up on the scope as<br />

intersecting lines of dots due to the moving vehicles.<br />

The drawback to the noncoherent method is that a moving target can<br />

be detected only when there is ground clutter at the same range and<br />

azimuth as the target. Thus although the method works well out to the<br />

range where the clutter begins to get patchy, beyond this range moving<br />

targets become lost in the clear places. A plan for overcoming this<br />

difficulty is to have noncoherent operation for short ranges and coherent<br />

operation for long ranges. This can be accomplished by gating off the<br />

coherent reference oscillations for the required number of miles at the<br />

start of each sweep. Since the station is moving, it is necessary, during<br />

the coherent part of the sweep, to compensate for this motion. The<br />

method of doing this has been described in the preceding section.<br />

16.13. Beating Due to Finite Pulse Packet.—In addition to the<br />

fluctuations due to scanning and wind, there is another kind of fluctuation<br />

when the system is moving. This arises from the fact that the clutter<br />

elements illuminated by the beam at a given instant do not, because of the<br />

spread of radial velocities within the finite illuminated area, all have<br />

the same doppler frequency. Signals from clutter will therefore beat<br />

with each other at frequencies up to ~1 = 2 Au/A, where AU is the spread<br />

in radial velocity.<br />

Let v be the velocity of the system and 0 the azimuth angle. Then the<br />

radial velocity is o cos O, and thus we have<br />

AU = –v9 sin 0 for O>> 8,<br />

where e is the beamwidt h. If the beating is represented by a factor cos<br />

(2m~,t),then the fractional change in amplitude from pulse to pulse is of<br />

the order 2Kjl/.f,, which can be written as % Av/(V,) or % AV/VI, Where V1<br />

is the first blind speed as defined in Sec. 16.9. For example, suppose<br />

v = 300 mph,<br />

VI = 800 mph,<br />

EI = 2° = & radian, e = 90°,<br />

Then AU = 10 mph and the fluctuation<br />

is 8 per cent.

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