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BW PDF - Midnight Campaign

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DAGGER statisticsWeapons attack Skill Hands Range Attack Parry Crit Die Speed reload spd PEN Req CostDagger Melee/ Thrown 1 1,5 +1 +1 3/6 1d6 Very Fast - - - 1 gBackstabAdvanced Dagger tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveAttack from a target’s blind spot for a+2 technique bonus to Melee.Defensive GripAdvanced Dagger tech COST: 2PREREQUISITESTACKING2 Basic Techs PassiveWhen successfully parrying a natural attackby a margin of at least 3, deal 1d8 damage tothe attacking targetDouble WieldAdvanced Dagger tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveWhen wielding two weapons with thisability, the warrior may make 2 attackssimultaneously, taking the slower of the twoaction speeds. Neither attack may crit.Quick CutAdvanced Dagger tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveMake a Melee attack with an action speed2 segments faster than normal. This attackmay not crit.Double TossExpert Dagger tech COST: 2PREREQUISITESTACKING2 Advanced Techs ActiveThrow two weapons, one from each hand,striking two separate targets. Each attacksuffers a -2 penalty, and neither can crit.Draw DefenseExpert Dagger tech COST: 2PREREQUISITESTACKING2 Advanced Techs PassiveDraw a dagger to parry as a free action.Precision StrikeExpert Dagger tech COST: 2PREREQUISITESTACKING2 Advanced Techs CritIf a crit is rolled, ignore up to 5 points ofarmor reduction.TwistedExpert Dagger tech COST: 2PREREQUISITESTACKING2 Advanced Techs PassiveMake a Melee attack with an empty handto twist or punch at a dagger left with thedropknife ability. Treat this as a normalMelee attack, but with a +2 techniquebonus. If this attack is successful, it deals 1extra damage die.Dagger FuryMaster Dagger tech COST: 2PREREQUISITESTACKING2 Expert Techs ActiveIf wielding two daggers, make four Meleeattacks, each with a -2 penalty. None ofthese attacks may crit.Dagger MasterMaster Dagger tech COST: 2PREREQUISITESTACKING10 Techs PassiveAll dagger techs that grant a +2 techniquebonus to Melee attacks instead grant a+4 technique bonus, and all that incur a-2 penalty instead incur no penalty.Double-SlashMaster Dagger tech COST: 2PREREQUISITESTACKING2 Expert Techs CritIf a double-crit is rolled, make a secondattack as a free action. This attack maynot crit.Secondary AttackMaster Dagger tech COST: 2PREREQUISITESTACKING2 Expert Techs ActiveAfter a successful attack with a weaponin the character’s other hand, they mayimmediately attack again with thisweapon. Use the slower speed of the two.This weapon cannot crit, and cannot beused again in the same action.109

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