Kitsune“People are charming. They’re also gullible, noisy,oblivious and fairly thick, but quite charming.”The Kitsune is a trickster, whose native form is that ofa fox. They are capable of taking human form at will,and often prefer this form. The Kitsune is an inherentlymagical creature, granted a wide array of illusions.They excel at mischief and misdirection, and enjoysuch deceptions immensely. They are also,however, generally kind hearted and wellintended, even for their cunning nature.Kitsune are wanderers, and can be fiercelycompetitive, which invariably leavesthem at odds with others of theirown kind. They are rarely found ingroups, and then only in small families.Kitsune often have a hard time stayingin one place very long without verygood reason, and love nothing more thanmeeting new people and seeing new places.Advanced Abilities COST: 2TIER1Advanced AbilitiesFoxtail, Charm: The Kitsune is exceptionally charming. They gain a+1 technique bonus on all Charm checks.23Foxtail, Deceive: The Kitsune is a trickster, an expert at deception.They get a +1 technique bonus on Deceive checks.Foxtail, hide tails: As an instant action, they may choose to make theirtails invisible. This effect incurs 2 feedback, and lasts for up to one hour.They cannot be hidden again for 24 hours.Kitsune AbilitiesType Inhuman attributes IncompatibilitiesRace Cunning, Charisma Races, ShapeshiftersInnate Racial AbilitiesFoxform: The Kitsune may take the form of a fox, or return to their human formwith equal ease. They retain all of their skills and attributes in this form, as wellas the ability to speak. The fox may have one tail or as many as the Kitsune hasacquired thus far through additional tiers. This requires a very fast action andincurs 6 feedback.First Tail: The Kitsune may choose any of the tail abilities from the advanced tiersas their first Kitsune ability. They gain that ability.More Tails: After the first, the Kitsune may purchase any of the tail abilities fromthe advanced abilities. Each time they purchase a new foxtail ability they gain anadditional fox’s tail. They are very proud of these tails.45Foxtail, 1,000 Voices: The Kitsune may mimic any noise they have heard,speaking a short phrase in someone else’s voice or repeating some othersound. This incurs 2 feedback.Foxtail, Tricks of Light: The Kitsune may craft the illusion of one object,such as a hammer, sword, flowers or anything else they can carry around.This illusion cannot provide heat, touch, or sound, and lasts for one hour.Crafting this object incurs 4 feedback.6 Foxtail, Dodgey: The Kitsune gains a +1 bonus to Dodge.789Foxtail, Glamour: The Kitsune may change the appearance of theirclothing. This incurs 4 feedback, and lasts for one hour.Foxtail, 1,000 Faces: The Kitsune may make take any appearance,making themselves look like anyone they have met or any monster theyhave encountered. This illusion fades if they move from their currentlocation. Creating this illusion takes a very fast action and incurs 6 feedback.This appearance lasts for 6 rounds and has a recoil of 1 hour.Ninetails: The Kitsune’s bonus to Charm, Deceive and Dodge increases to+3. This ability must be purchased last.81
LicheLiche Abilities COST: 20Type Inhuman attributes IncompatibilitiesCurse Intelligence, Willpower Curses, Divine RacesInnate Racial AbilitiesTrue Dead: The Liche is quite dead. They have no death limit, but are still disabled ifthey take damage equal to or higher than their consciousness limit. While disabledthey are completely comatose and may take no actions. They are harmed by healingmagics, and are immune to poisons and diseases. Material concerns, such as foodand sleep, mean nothing to them. The Liche may not walk on holy ground, such asa churchyard or a dedicated cemetery without suffering 2 feedback per round.Phylactery: The Liche has a phylactery, a small box or vial or other similarobject that they carry with them that houses their life energies. They use the soulenergy contained in this object to fuel their undead state. The Phylactery cancontain 10 fragments of a soul. Every time a living creature at least the size ofa small rodent dies within 100 meters, they gain a soul fragment. If they have nosoul fragments in their Phylactery, they will become completely disabled. Thismeans they cannot act or move, but watch helplessly as events around themprogress. The Liche will slowly regenerate over time, rebuilding bones at a rate of5 damage per hour, unless their Phylactery is completely destroyed, which willdestroy them permanently.Advanced Abilities COST: 2TIER1234Advanced AbilitiesSome Assembly Required: So long as the Necretesh has at least 3 soulfragments, they may disassemble and reassemble their bones as a veryslow action.Soul Speak: So long as they have 5 soul fragments stored, the Liche cansummon the soul of a corpse, conversing with it as though it were alive.They must meditate for one hour before doing so.Heavy Flare: So long as they have at least 7 soul fragments stored,the Liche may cast a heavier soul flare as a slow action, with an equipmentbonus of +1, dealing 2d10 damage with a crit value of 4/8.Command Undead: So long as they have at least 9 soul fragments,as an average action, a Liche can attempt to take control of all non-sentientundead within 10 meters. Make an opposed Autonomy check against thespell power that created that undead.Soul Sight: The Liche can easily detect life within 10 meters, seeing living souls asbright lights, surrounding their physical form.Will of the Dead: The Liche rolls a d20 for all overload checks for casting spells.Doing so requires 1 soul fragment.Soul Flare: The Liche may spend 1 soul fragment to fire a blue bolt of soul-fire.This acts as a ranged attack, using the Liche’s Spirit skill, with a +1 equipmentbonus, dealing 1d6 damage, with a speed of very fast and a crit range of 3/6. Thisattack is unaffected by armor.The Liche is a powerul undead with a mastery overmagics. The lure of immortality is a beacon that drawsmany power-hungry spell-casters, and the promise ofeverlasting undeath is too much for some to turn down.The Liche is the product of this pursuit, the undeadremnants of some powerful caster. The exact processthat creates a liche is a tightly guarded secret, and thefew liches that know it are not likely to tell.The liche gives up some critical parts of their humanitywhen they embrace undeath. Most notably, their sanity.Most liches are calm and reserved, but follow a warpedand sometimes unpredictable path in their thoughts.This makes them very dangerous, and frequently verypowerful, foes.“Life is magic. Mastery over life, therefore, is masteryover magic. Death, however, is not just the absence oflife, but the its inevitable counterpoint. How can onetruly master magic without mastery of death?”82
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What is The Mayhem Game?Mayhem is a
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Chapter oneGetting StartedAlthough
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Character ConceptStep one: Before a
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Vital StatisticsStep Three: There a
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Assigning SkillsStep Four: Most of
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Races, Talents, Abilities & MagicsS
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Chapter TWOBasic GameplayLaid out b
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STRENGTH SKILLSWhether maneuvering
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Intelligence SKILLSMastery of the m
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AnimalThe Animal skill includes an
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Charisma SKILLSCharisma is more tha
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Section TwoCOMBAT & EQUIPMENT
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Combat ClockThere are many times in
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- Page 47 and 48: WEAPON CHART CONTINUEDWEAPONS STYLE
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- Page 51 and 52: Chapter FiveRaces, Curses & Talents
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- Page 125 and 126: Chapter EIGHTElemental MagicThe Syl
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- Page 129 and 130: ExtinguishHeat FieldPersistent Flar
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Glacier BurstFirst Circle Ice Spell
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AvalancheThird Circle Ice Spell COS
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CorrodeQuicksandMeteoriteFirst Circ
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Acid Bath IIIThird Circle Earth Spe
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LightningFirst Circle Wind Spell CO
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Cutting Gale IIIThird Circle Wind S
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PoisonFirst Circle Plant Spell COST
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WoodcraftSecond Circle Plant Spell
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Gravity CrushFirst Circle Void Spel
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Gravity Crush IIIThird Circle Void
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Chapter NINEThe WorldStepping down
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The Six Pillars of CreationSix of t
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The Balance of the WorldThe combina
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SEVEN AGESAges Ascendant Races Even
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Last, there is the matter of perspe
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overly organized cities or civiliza
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The Kingdom of DavirPOPULATION LANG
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The KitkeThe Eastern CIty-StatesThe
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low crime-rates and have nearly era
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The Free People of DenPOPULATION LA
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The Ethean PlainsThe Ethean plains
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The City of Belbe LeldePOPULATION L
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The Demonic RealmsIn the western bo
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heavily, and so are filled with che
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The Sublime HavensThe DIVINE REALMS
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The FAEThe Fae keep their hearts cl
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Chapter TENStorytellingAn old, scar
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There are a variety of ways to do t
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THREE PRIMARY SETTINGSA role-playin
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190APOCALYPSE NOWBetween Demons, Un
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to make them interesting and unique
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Tricks & TipsThere are entire books
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Conversion from the D20 System And
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The transition of skills from one s
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IndexAbility Stacking 89, 99Acrobat
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Character:Race:Campaign:StrengthTot