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BW PDF - Midnight Campaign

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Heavy Axe statisticsWeapons style attack Skill Hands Range Attack Parry Crit Die Speed reload spd PEN Req CostJavelin - Melee/Thrown 1 1,2 +1 - 3/6 1d6 Very Fast - - - 1 gSpear 1 handed Melee 1 2,3 +1 -1 3/6 1d10 Average - - - 1 gSpear 2 handed Melee 2 2,3 +2 -1 3/6 1d10 Average - - - 1 gSpear/Staff Close Grip Melee 2 1 0 +1 5/10 2d6 Fast - - - 1 gStaff - Melee 2 2,3 +2 -1 5/10 1d12 Fast - - - -Acrobatic AttackAdvanced Spear tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveMake an Acrobatics check while making aMelee attack. If it is equal to or higher thanthe Melee check, gain a +2 technique bonus.Double WieldAdvanced Spear tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveWhen wielding two weapons with this ability,the warrior may make 2 attacks, taking theslower action speed. Neither may crit.This only works with one-handed grips.Follow ThroughAdvanced Spear tech COST: 2PREREQUISITESTACKING2 Basic Techs PassiveIf an attack is successfully Dodged,that attack can instead be made againstanother opponent in range. Use the originalattack roll.HurlAdvanced Spear tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveMake a thrown attack, with a range of3 meters.SweepAdvanced Spear tech COST: 2PREREQUISITESTACKING2 Basic Techs CritIf a crit is rolled, the opponent must makean acrobatics check equal to the attack roll orfall prone.FlurryExpert Spear tech cOST: 2PREREQUISITESTACKING2 Advanced Techs ActiveMake two attacks. Neither may crit.This only functions in the quarterstaff grip.Long ThrustExpert Spear tech cOST: 2PREREQUISITESTACKING2 Advanced Techs ActiveIncrease the weapon’s range by 1. This onlyfunctions in the longspear grip.Precision StrikeExpert Spear tech cOST: 2PREREQUISITESTACKING2 Advanced Techs CritIf this attack crits, ignore up to 5 points of armor.UnhorseExpert Spear tech cOST: 2PREREQUISITESTACKING2 Advanced Techs ActiveAfter an attack against a mounted opponent,that opponent must make a Grit checkagainst the Melee roll or be knocked fromtheir mount. This only functions in thelongspear grip.Vault KickExpert Spear tech cOST: 2PREREQUISITESTACKING2 Advanced Techs ActiveAt the end of a vault leap make an unarmedattack with a +2 bonus. This only functionsin the longspear grip.Full SweepMaster Spear tech COST: 2PREREQUISITESTACKING2 Expert Techs CritWhen using the sweep ability, if one sweepis successful, they may continue and attackanother opponent in range.Great FlurryMaster Spear tech COST: 2PREREQUISITESTACKING2 Expert Techs ActiveMake up to 4 melee attacks, each with a-2 penalty. None of these attacks may crit.Second ChanceMaster Spear tech COST: 2PREREQUISITESTACKING2 Expert Techs PassiveIf an attack fails by more than 5, make asecond attack as a free action.Spear MasterMaster Spear tech COST: 2PREREQUISITESTACKING10 Techs ActiveAll spear techniques that grant a +2technique bonus to Melee attacks insteadgrant a +4 technique bonus, and all thatincur a -2 penalty instead incur no penalty.Windmill DefenseMaster Spear tech COST: 2PREREQUISITESTACKING2 Expert Techs PassiveWhile defending in the quarterstaff grip,gain a +2 to Parry.113

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