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BW PDF - Midnight Campaign

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Armageddon FlareThird Circle Fire Spell COST: 4SpeedVery SlowRangeResistGritDuration10 m 6 roundsIntense fire rolls out from the caster,dealing 8d12 damage to all within range,including the caster. All flammable objectsare also ignited.“The Armageddon flare represents the finestin mass destruction, but at a high cost.”Blast IIIThird Circle Fire Spell COST: 4SpeedVery SlowRangeResistGritDuration1 m -The target is dealt 4d12 damage and isblasted back 2d12 meters. They must makean Acrobatics check with a difficulty equalto the spell’s power or land prone.“KA-BOOOOOOOOM!”Ember Cloud IIIThird Circle Fire Spell COST: 4SpeedVery SlowRangeResistGritDuration10 m 3 roundsThe target space and all spaces within5 meters are filled with a burning cloudof embers. All inside this spell are dealt4d8 damage. This damage is also dealtwhen entering this space, as well as everyfull round a target stays in this space.Fireball IIIThird Circle Fire Spell COST: 4SpeedSlowRangeResistDodgeDuration15 m -Throw a fireball at a target within range.That target suffers 5d12 fire damage.All individuals within 4 meters of thattarget also suffer 2d20 damage.“Sometimes the simplest tools are best,but more so when applied with triplethe power.”Firefly Swarm IIIThird Circle Fire Spell COST: 4SpeedSlowRangeResistDodgeDuration10 m -Creates up to 9 small glowing bits of fire,shaped like fireflies. Each must strike adifferent enemy target, and each deals6d6 damage. If not enough targets areavailable, the fireflies must strike someflammable object. If no flammable objectsare available, the fireflies fizzle out.“A storm of sparks across the skies,Behold the might of fireflies.”Flame Strike IIIThird Circle Fire Spell COST: 4SpeedResistVery Fast -RangeDuration1 m 1 roundCharges a Melee, Shot or Thrown weaponwith energy. When that weapon strikes,the target suffers 2d20 additional firedamage, and is lit on fire. They suffer1d8 damage each round until the fire isput out, which requires a very fast action.“What’s better than a greataxe on fire?More fire!”Heat Field IIIThird Circle Fire Spell COST: 4SpeedResistVery Slow -RangeDuration20 m 6 roundsFills the area within range withintense heat. All Fire magics andother effects that pass through thisarea deal 2d12 extra damage, and gain a+4 tech bonuses. All Ice effects incur a-4 tech penalty.“As I thought. It was just me.”Heat Wave IIIThird Circle Fire Spell COST: 4SpeedVery SlowRangeResistGritDuration20 m -A wave of intense heat rolls forward ina line, 20 meters long and 7 meterswide, beginning at the caster’s location.All within this range are dealt 4d10 damage.“To stroll through the heat of the Thulyetblazes with a smile. That is what it meansto be a pyromancer.”ImmolateThird Circle Fire Spell COST: 4SpeedVery SlowRangeResistGritDuration5 m -One target within range is immolatedwith superheated air, dealing 10d8 damage.They must have had the Ignite spell dealdamage to them within the last 3 rounds.“Step 3: Roast hot dogs.”Red SealThird Circle Fire Spell COST: 4SpeedResistVery Slow -RangeDuration- 6 rounds130The caster is granted complete immunityto Fire and Ice damage and effects.

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