Races, Curses & Talents IntroWhile this game was designed to grant great flexibility in specific style, playing a race or talent can be a greatstarting point for building a character. The personality and capabilities of each of the races included in thischapter can create a wide variety of vivid, rich characters.Adding a Race, Curse, or TalentWhen building a character, the player may choose onerace or talent at no cost. Add the character’s innateabilities to their abilities page.Most of the character types in this chapter have twoattributes which are better than average. When theyadd this ability, they increase them by 2 points each.These abilities can be further enhanced through theInhuman Attribute ability in Chapter 6.A player who chooses not add a race or talent uponcreation is human, with no innate supernatural talents,and may spend 20 extra points at the beginning of thegame to purchase spells, weapon techniques or attributeabilities, as described in the human entry on thefollowing page.Advanced AbilitiesIn addition to their base abilities, these character typeshave advanced abilities that some of their kind acquire.Purchasing these abilities is like purchasing any otherabilities in the game, except that they are only availableto the character type under which they are listed.Adding an additional Curse or TalentIt is possible to add a secondary curse or talent,later in the game, but there are some rules regardingcompatibility, which are listed in each entry. Addingan additional Curse or Talent must also be done as asignificant part of that character’s story, and not gainedthrough simply leveling up. A second Curse or Talentwill cost 20 points, as listed in the text.RacesA race is a character’s physical heritage, and in this gamemost often denotes an entirely different species, ratherthan what we understand as racial diversity. Differentraces can grant dramatically different features andcapabilities. A race must be started at character creation,and cannot be retroactively added to a character as theydevelop, without dramatic arcane intervention.The races included here are the Animal races,Demonic races, Divine races, Shapeshifters, and theFae. Each maintains a distinct tone, and will providefor a different gaming experience.Many of these races seem to have a typecast personalityand description associated with them. This helps guidethe player in forming a character, but is not a hardlimitation. Demons can be caring and Aeonic can bespiteful. Animal races can be civilized and the Fae canbe brutal and cruel. Keep this in mind while developinga character, and play the character as you want to see itplayed, and not always as instructed.CursesA curse is a condition that the character finds themselvesin, which in most cases is irreversible. The plight ofthe werewolf and the vampire, for example, are curses,as is the state of the true undead. These curses can beacquired as a character progresses, but only throughevents in the character’s life. One does not simply wakeup as a werewolf, but becomes one after a violent andlife-threatening encounter. A character may, however,start the game with one of these curses, as this eventcould have happened to them before this chapter oftheir story begins.TalentsAlso included in the Demonic and Divine categoriesare a list of supernatural talents. These are innateabilities that a character can discover within themselves.These may be acquired as the game progresses, throughpersonal practice and study, or they may be a giftbestowed by some greater being. The acquisition andprogression of these talents is up to the player andthe storyteller.CompatibilityMany of the character types in this chapter are notcompatible one with another. Normally, a character canonly have one race, one talent, and/or one curse, however,some of the specific abilities have more complicatedrestrictions. Each character type will have listed specificcompatibility instructions.51
Races & Talents chartName Description Type Inhuman Attributes Skill BonusesAnimal RacesAhrlen A winged, bird-like animal race Race Agility, Intuition -Carnac A constrictor snake animal race Race Agility, Cunning Sneak, AutonomyLeeven A fleet-footed rabbit animal race Race Intuition, Endurance Athletics, Perception, CharmMinotaur A heavy-handed bovine animal race Race Strength, Endurance Athletics, GritRa’Sharan A strong and agile feline animal race Race Strength, Agility Intimidate, Grit, AthleticsTinek An agile spined animal race Race Agility, Endurance -Demonic Races & TalentsCucacharan A demonic foot-soldier cockroach Race Endurance, Willpower Grit, AutonomyVraaj Fiery demonic nobility Race Strength, Willpower, Intimidate, SneakFiend Winged void demon Race Agility, Willpower Sneak, DeceiveSuccubus A frail, but charismatic and manipulative demon Race Charisma, Cunning Charm, Deceive, Gossip, HaggleBlighted Extremely unlucky condition for both enemies and allies Talent Charisma, Cunning, Charisma, CunningSoul Thief Can steal the knowledge, skills and abilities of opponents Talent Willpower, Cunning -Divine Races & TalentsAeonic Angelic guardian race of light and truth Race Intelligence, Charisma Lore, Charm, SpiritSeraph Prophetic, angelic race Race Intelligence, Intuition -Vanir Divine Warrior bent on exterminating demonkind Race Strength, Willpower -Aesir Sturdy, divine race from Esseldein Race Strength, Endurance Athletics, Grit, AutonomyDivine Blade The wielder of a divine blade, enchanted for hunting demons Talent Endurance, Willpower Parry, Dodge, Autonomy, GritYazata An ancient order empowered with words of power Talent Intuition, Cunning SpiritFaeArtan Earth fae Race Intuition, Endurance Empathy, Perception, GritDryad Woodland fae Race Endurance, Willpower Wilderness, Empathy, PerceptionNaiad Water fae Race Willpower, Charisma Perception, Empathy, CharmScath Shadow fae Race Intuition, Cunning Perception, Empathy, DeceiveSephret Fiery fae Race Intuition, Willpower Perception, Intimidate, CharmSylph Sky fae Race Agility, Intelligence Lore, Perception, CharmShapeshiftersWerewolf Feral wolf shapeshifter Curse Willpower, Endurance -Wererat Feral rodent shapeshifter Curse Cunning, Endurance -Changeling Versatile animal shapeshifter Race Agility, Cunning -Kitsune Nine-tailed illusionist Race Charisma, Cunning Charm, Deceive, DodgeShapeshiftersLiche Undead Mage Curse Intelligence, Intuition -Necretesh Undead Warrior Curse Agility, Endurance -Gheist Lost soul, tied to their talisman Curse Willpower, Intuition -Ghost Walker Mortal with Ghostly abilities Curse Intuition, Cunning Sneak, Perception, SpiritVampire Undead Predator Curse Strength, Agility -52
- Page 3: What is The Mayhem Game?Mayhem is a
- Page 7 and 8: Chapter oneGetting StartedAlthough
- Page 9 and 10: Character ConceptStep one: Before a
- Page 11 and 12: Vital StatisticsStep Three: There a
- Page 13 and 14: Assigning SkillsStep Four: Most of
- Page 15 and 16: Races, Talents, Abilities & MagicsS
- Page 17 and 18: Chapter TWOBasic GameplayLaid out b
- Page 19: STRENGTH SKILLSWhether maneuvering
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- Page 24 and 25: AnimalThe Animal skill includes an
- Page 26 and 27: Charisma SKILLSCharisma is more tha
- Page 28 and 29: Section TwoCOMBAT & EQUIPMENT
- Page 30 and 31: Combat ClockThere are many times in
- Page 32 and 33: MovementMovement is critical to man
- Page 34 and 35: For example, a character wielding a
- Page 36 and 37: Ranged AttacksRanged Attacks can be
- Page 38 and 39: Damage, Death & DyingThe human body
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- Page 42 and 43: Environmental HazardsSometimes it d
- Page 44 and 45: ArmorAn adventurer’s gear can be
- Page 47 and 48: WEAPON CHART CONTINUEDWEAPONS STYLE
- Page 49 and 50: Skill KitsA skill kit contains the
- Page 51: Chapter FiveRaces, Curses & Talents
- Page 55 and 56: AhrlenThe Ahrlen is a winged creatu
- Page 57 and 58: Leeven“Where am I going? I dunno,
- Page 59 and 60: Ra'SharanRa’Sharan AbilitiesType
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- Page 63 and 64: FiendFIEND AbilitiesType Inhuman at
- Page 65 and 66: BlightedBLIGHTED Abilities COST: 20
- Page 67 and 68: Aeonic”The Guard has stood in the
- Page 69 and 70: Vanir“Deceit is for worms and dem
- Page 71 and 72: Divine Blade“I don’t pretend to
- Page 73 and 74: Artan“Patience, quiet, and crafts
- Page 75 and 76: Naiad“Oh to play among the weaves
- Page 77 and 78: SephretSephret AbilitiesType Inhuma
- Page 79 and 80: WerewolfThe Werewolf’s natural ap
- Page 81 and 82: ChangelingCHANGELING AbilitiesType
- Page 83 and 84: LicheLiche Abilities COST: 20Type I
- Page 85 and 86: GheistGHEIST Abilities COST: 20Type
- Page 87 and 88: VampireVAMPIRE Abilities COST: 20Ty
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- Page 97 and 98: Charisma AbilitiesIn civilized soci
- Page 99 and 100: Chapter SevenWeapon TechniquesThe c
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Light Axe TechniquesA hatchet maint
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Bow TechniquesProviding fast and lo
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Crossbow TechniquesThe Crossbow kee
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Dagger TechniquesThe Dagger is a fa
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Scythe TechniquesOriginally a farme
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Spear TechniquesOne of the oldest,
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Heavy Sword TechniquesCombining the
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Light Sword TechniquesThe Light Swo
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Unarmed and Grapple TechniquesUnarm
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Whip TechniquesThe Whip is a utilit
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Winged CombatThe capacity to move t
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Chapter EIGHTElemental MagicThe Syl
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Other StatisticsSpeed, Range, and D
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ExtinguishHeat FieldPersistent Flar
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Armageddon FlareThird Circle Fire S
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Glacier BurstFirst Circle Ice Spell
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AvalancheThird Circle Ice Spell COS
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CorrodeQuicksandMeteoriteFirst Circ
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Acid Bath IIIThird Circle Earth Spe
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LightningFirst Circle Wind Spell CO
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Cutting Gale IIIThird Circle Wind S
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PoisonFirst Circle Plant Spell COST
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WoodcraftSecond Circle Plant Spell
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Gravity CrushFirst Circle Void Spel
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Gravity Crush IIIThird Circle Void
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Chapter NINEThe WorldStepping down
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The Six Pillars of CreationSix of t
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The Balance of the WorldThe combina
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SEVEN AGESAges Ascendant Races Even
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Last, there is the matter of perspe
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overly organized cities or civiliza
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The Kingdom of DavirPOPULATION LANG
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The KitkeThe Eastern CIty-StatesThe
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low crime-rates and have nearly era
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The Free People of DenPOPULATION LA
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The Ethean PlainsThe Ethean plains
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The City of Belbe LeldePOPULATION L
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The Demonic RealmsIn the western bo
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heavily, and so are filled with che
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The Sublime HavensThe DIVINE REALMS
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The FAEThe Fae keep their hearts cl
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Chapter TENStorytellingAn old, scar
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There are a variety of ways to do t
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THREE PRIMARY SETTINGSA role-playin
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190APOCALYPSE NOWBetween Demons, Un
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to make them interesting and unique
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Tricks & TipsThere are entire books
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Conversion from the D20 System And
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The transition of skills from one s
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IndexAbility Stacking 89, 99Acrobat
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Character:Race:Campaign:StrengthTot