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BW PDF - Midnight Campaign

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UNARMED statisticsWeapons attack Skill Hands Range Attack Parry Crit Die Speed reload spd PEN Req CostTrained Fist Melee 1, 2 1,2 - - 5/10 2d6 Very Fast - - Str 8 -Gauntlets Melee 1 1 - - 5/10 2d6 Average - - - 5 gFist Melee 1 1 - n/a 6/12 3d4 Fast - - - -BreakoutAdvanced Unarmed tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveWhen escaping a grapple, gain a+4 technique bonus.Unarmed FlurryAdvanced Unarmed tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveMake 2 attacks. Neither attack may crit.The character must have both hands free forthis attack.Unarmed ParryAdvanced Unarmed tech COST: 2PREREQUISITESTACKING2 Basic Techs ActiveThe warrior may parry while unarmed.This involves stopping a part of theweapon that is not hazardous or cutting anattacker’s momentum short. It very rarelyimplies actually stopping a blade withsimple skin.Grapple ExpertAdvanced Grapple tech COST: 2PREREQUISITESTACKING1 basic Tech PassiveGain a +1 bonus to all Grapple checks.Suplex DropAdvanced Grapple tech COST: 2PREREQUISITESTACKING1 basic Tech PassiveWhen making a takedown action, makean unarmed Melee attack as well, with a+2 bonus.Ground FightingExpert Unarmed tech COST: 2PREREQUISITESTACKING2 Advanced Techs PassiveMake melee attacks from a prone positionwith no penalty.PowerstrikeExpert Unarmed tech COST: 2PREREQUISITESTACKING2 Advanced Techs CritIf a crit is rolled, the opponent is knockedback 2 meters.Sweep KickExpert Unarmed tech COST: 2PREREQUISITESTACKING2 Advanced Techs CritIf a crit is rolled, the opponent must makean acrobatics check equal to the attack rollor fall prone.Defensive GrabExpert Grapple tech COST: 2PREREQUISITESTACKING1 Advanced Tech ActiveIf successfully parrying with an unarmedattack, the defender may attempt to initiatea grapple as a free action.ThrowExpert Grapple tech COST: 2PREREQUISITESTACKING1 Advanced Tech PassiveWhen making a takedown action, thegrappler may throw their opponent to theground. This ends the grapple and thethrower does not become prone.StunMaster Unarmed tech COST: 2PREREQUISITESTACKING2 Expert Techs CritIf a crit is rolled, the opponent must make aGrit check equal to the attack roll or suffer3 initiative damage.Unarmed FuryMaster Unarmed tech COST: 2PREREQUISITESTACKING2 Expert Techs ActiveMake four Melee attacks as a single actionwith a -2 penalty. None of these attacks mayCrit. The warrior must have both handsfree for this ability.Unarmed MasterMaster Unarmed tech COST: 2PREREQUISITESTACKING10 Techs PassiveAll unarmed techniques that grant a+2 technique bonus to Melee attacks insteadgrant a +4 technique bonus, and all thatincur a -2 penalty instead incur no penaltyGrapple LockMaster Grapple tech COST: 2PREREQUISITESTACKING1 Expert Tech ActiveWhile in a grapple, make a grapple checkto pin another individual’s and arms. Theymay not move or act while grappled, butmay still dodge. This does not work againsta target that is significantly larger than thegrappler, or against a target with more than4 limbs.Grapple MasterMaster Grapple tech COST: 2PREREQUISITESTACKING1 Expert Tech ActiveGain a +3 bonus to all grapple checks.119

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