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Architectural_Design_with_SketchUp

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Chapter 4 Using Plugins Effectively<br />

Selection Toys<br />

By thomthom—Free [5, 6]<br />

This plugin adds a toolbar containing a multitude of tools to aid in selecting objects in<br />

<strong>SketchUp</strong>. It works very much as a selection filter and allows you to include or exclude certain<br />

categories (faces, edges, components, etc.) from the current selection. In addition, you<br />

can select connected edges or faces and similar components. This can even be done by layer.<br />

As a bonus, this plugin lets you customize the number of buttons that are shown—a<br />

very nice user interface feature.<br />

Shape Bender<br />

By C. Fullmer—Free [5, 6]<br />

When you do woodworking, you sometimes<br />

need to bend a shape based on a<br />

curve. This plugin lets you do this virtually.<br />

Add a group or a component, a reference<br />

line, and a curve (or a set of curves). As<br />

you can see in the image shown here,<br />

everything is bent along the curve shape.<br />

Soap Skin & Bubble<br />

By J. Leibinger—Free [www.tensile-structures.de/sb_software.html]<br />

Based on the theory of tensile structures<br />

(fabric or canvas roofs), this plugin takes<br />

a set of edges and stretches a surface<br />

between them. With this plugin, it is<br />

quite easy to create hyperbolic paraboloids<br />

(hypar shells) as well as surfaces<br />

that are held up by internal pressure (as<br />

in air-supported structures).<br />

To use this plugin, select a set of edges and fit a surface <strong>with</strong> the first tool on the toolbar.<br />

If you want to add pressure to the surface (to blow it outward or suck it inward), use<br />

the third tool on the toolbar.<br />

SubdivideAndSmooth and Artisan (SDS2)<br />

By Whaat—$15 and $39 [4, www.artisan4sketchup.com]<br />

This has been the organic-modeling plugin of choice in <strong>SketchUp</strong> for a while now. What<br />

started as the SubdivideAndSmooth plugin has lately become the expanded Artisan plugin.<br />

While <strong>SketchUp</strong> may not be known specifically for polygon-based organic modeling, it is very<br />

much capable of creating non-rectilinear shapes, as this plugin shows.<br />

With this plugin, you can subdivide any object and then crease, push/pull, sculpt, paint,<br />

and otherwise deform and change polygons to your artistic liking.<br />

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