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Architectural_Design_with_SketchUp

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Chapter 5 Rendering in <strong>SketchUp</strong><br />

Figure 5.62 shows two resulting images that use a combination of the three base images<br />

from Figure 5.61.<br />

Figure 5.62: Two images created using various combinations of the base images<br />

Light Analysis in <strong>SketchUp</strong><br />

IN-DEPTH<br />

Especially if you are creating interior spaces in <strong>SketchUp</strong>, one common task in lighting<br />

design is figuring out light intensities (e.g., over workspaces). As part of this task, light<br />

amounts must be quantifiable (typically, in a unit called lux). Depending on the rendering<br />

software you are using, this may be a possible output that it can deliver. If the software is<br />

calculating light paths realistically anyway, why not use that data for analysis?<br />

Figure 5.63 shows such an analysis. As you can see, light intensity has been colored in<br />

a false-color pattern, where the brightest areas are red and the darkest areas are blue.<br />

To make such an analysis possible, you must use correct lighting data. Instead of using<br />

just light intensity factors for luminaires, make sure you enter correct wattages. Some<br />

rendering software also accepts watts per square area as a unit. This is especially useful<br />

for area lights such as light boxes and neon fixtures.<br />

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