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Architectural_Design_with_SketchUp

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Chapter 5 Rendering in <strong>SketchUp</strong><br />

For exterior night renderings, a good approach may be to create some color contrast<br />

between artificial lights and the night sky. To do this, apply a light yellow color to your<br />

artificial lights and a light blue color to your general illumination. This effect can be very<br />

subtle or quite dramatic. Adjust the settings to your liking, but keep in mind that subtle<br />

is usually better than overly dramatic.<br />

TIP<br />

360° Environments<br />

Another approach to applying a sky and ground environment to a rendering is to use hemispherical<br />

skies, spherical skies, or a sky probe. The images in Figure 5.35 illustrate what<br />

these look like. In essence, all of these are seamless images of the entire sky and ground as<br />

seen from a single vantage point. While a spherical sky image or a sky probe contains the<br />

entire 360-degree view, the hemispherical sky contains only the sky and omits the bottom<br />

half—the ground. The latter images are useful for oceanside renderings or any other setup<br />

where the visible ground is actually modeled in 3D.<br />

Figure 5.35: Sky probe (top left); planar, spherical sky image (top right); hemispherical sky (bottom)<br />

Using these environments has several benefits. First, the image provides a complete sky<br />

and ground environment, which can eliminate the need to add some background entourage<br />

(e.g., trees or a field) to the 3D scene. Another benefit is that if a spherical panorama has been<br />

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