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Architectural_Design_with_SketchUp

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Chapter 5 Rendering in <strong>SketchUp</strong><br />

Figure 5.12: Software example: Twilight user interface<br />

Figure 5.13: Software example: Shaderlight user interface<br />

Set up Kerkythea and Create a Rendering<br />

At this point you have read enough about the theory behind rendering and available software.<br />

It is time to actually get to work. To keep things simple (and cheap, because all the software<br />

we use in this short tutorial is free), I will use this chapter to give you a brief introduction to<br />

setting up the freely available rendering engine Kerkythea and doing some test renderings<br />

<strong>with</strong> it. This rendering software is available for both the Windows and Mac platforms. As<br />

you saw earlier, many other rendering software packages exist—all <strong>with</strong> their own strengths<br />

and weaknesses.<br />

Please note: After this tutorial, instructions will be kept as software-independent as possible<br />

so that you can use them <strong>with</strong> whatever rendering software you end up getting.<br />

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