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Architectural_Design_with_SketchUp

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Chapter 5 Rendering in <strong>SketchUp</strong><br />

Your first rendering should now look like Figure 5.17.<br />

Figure 5.17: Kerkythea rendering <strong>with</strong> default parameters<br />

As you can see, the window material didn’t transmit any light. This can happen sometimes.<br />

Let’s go ahead and fix that by applying the Thin Glass material to the window glass.<br />

This step also shows you how to apply a material in Kerkythea.<br />

Select the window glass to start this process. If you used a window like mine in your<br />

model, then you can select all of the polygons that make up the window by simply clicking<br />

anywhere on it. Next, open the basic materials palette that came <strong>with</strong> Kerkythea in the<br />

Material Browser on the right side of the window. A double-click on the Thin Glass material<br />

will apply it to the selected window polygons.<br />

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