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Architectural_Design_with_SketchUp

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Chapter 5 Rendering in <strong>SketchUp</strong><br />

These shortcomings can be remedied only by using photorealistic rendering software.<br />

Fortunately for today’s <strong>SketchUp</strong> user, there are many options available—from free programs<br />

to movie-quality (and expensive) software packages. The following sections present some<br />

of these and introduce you to common techniques used to create high-quality photorealistic<br />

renderings.<br />

See Figure 5.4 for a comparison of the display styles that are possible in <strong>SketchUp</strong> <strong>with</strong>out<br />

a rendering software.<br />

Figure 5.4: Comparison of different default <strong>SketchUp</strong> display styles (left to right: textured, x-ray, solid color,<br />

conceptual, hidden line, wireframe)<br />

Overview of Rendering Methods<br />

Photorealistic rendering in <strong>SketchUp</strong> (or any 3D modeling software, for that matter) uses<br />

a different approach from what we saw when we looked at <strong>SketchUp</strong>’s own styles. In the<br />

case of styles, <strong>SketchUp</strong> uses your computer’s graphics card to “render”—or calculate—the<br />

view appearance. In that process, the view and all visual features (such as custom linetypes)<br />

are being created pixel by pixel by your graphics card at a rate that is faster than your eye<br />

can perceive it being refreshed. As a reference, your monitor has a refresh rate of at least 60<br />

hertz (60 screen updates per second).<br />

Because <strong>SketchUp</strong>’s visual styles can be displayed at roughly the same frame rate that<br />

your monitor uses, you can actually move around a model that has styles applied and view<br />

or edit it in real time (this performance depends on the model complexity and style complexity,<br />

as well as the graphics card and CPU quality, of course—the higher the demand on the<br />

graphics card, the slower it can process the view and the more jagged any motion becomes).<br />

Photorealistic rendering, on the other hand, has the capability to accurately estimate<br />

material properties such as reflection as well as light properties such as colored lights or soft<br />

shadows. This, however, comes at a computational cost. In most rendering software, these<br />

computations are not performed by the graphics card but by the CPU (your computer’s “computational<br />

heart”). Only the newest rendering software also processes some or all of these<br />

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