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Architectural_Design_with_SketchUp

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<strong>Architectural</strong> <strong>Design</strong> <strong>with</strong> <strong>SketchUp</strong><br />

When you send a model like this to rendering software, it typically uses only faces for<br />

rendering. Points and lines are assumed to have zero thickness and, therefore, cannot reflect<br />

any light, so they are generally ignored.<br />

Two cases in which you might actually want to see lines in your renderings are (1) models<br />

that contain thin wires and (2) renderings that are intended to have outlines (either for more<br />

edge definition or for a more “cartoonish” look).<br />

Let’s evaluate this by working <strong>with</strong> a wire-supported tension-fabric structure model, as<br />

shown in Figure 5.21.<br />

Figure 5.21: <strong>SketchUp</strong> model of a tension-fabric structure <strong>with</strong> guy wire and post<br />

For the first case (making the wire visible), simply model it as a thin object to make it visible<br />

in the rendering. One consideration here is that it is likely very inefficient to do this <strong>with</strong><br />

round objects (even though the wire may actually have a round cross-section). For example,<br />

the default circle in <strong>SketchUp</strong> has 24 side segments—extruding it along a straight line creates<br />

26 faces (24 sides plus the top and bottom faces). Extruding it along a curved line creates many<br />

more faces because the geometry needs to fold around bends. (See Figure 5.22.)<br />

Figure 5.22: Number of faces after extrusion (left: default circle extruded<br />

along line; middle: default circle along arc; right: triangle along line)<br />

156

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