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Architectural_Design_with_SketchUp

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<strong>Architectural</strong> <strong>Design</strong> <strong>with</strong> <strong>SketchUp</strong><br />

The result after a repeated render should show the sunlight and its shadow on the sofa.<br />

As you can see in Figure 5.18, the mirror has a plain material and doesn’t reflect at all.<br />

Let’s fix this by applying a mirror material to it. This time, we’ll make a custom material.<br />

Figure 5.18: Rendering <strong>with</strong> window glass and sunlight visible<br />

To do this, select the mirror polygons in your model first. You will then see the material<br />

highlighted in the tree view on the left side of the screen. Right-click on it and select “Edit<br />

Material . . .” from the context menu. A Material Editor dialog opens, where you need to<br />

make the changes shown here.<br />

152<br />

You won’t see much of a change in the viewer, but if you redo the rendering, as shown<br />

in Figure 5.19, you’ll see that the material now reflects like a perfect mirror.

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