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DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

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Oversampling to double the number<br />

of lines displayed during a frame<br />

time is called line doubling.<br />

synthesizes data for a larger image array (as in the<br />

middle left of Figure 6.8). The synthetic data can be<br />

displayed with a spot size appropriate for the larger<br />

array, and all of the scan lines can be illuminated in<br />

each 1 ⁄ 60 s instead of just half of them. This technique is<br />

spatial oversampling. For a given level of scan-line visibility,<br />

this technique enables closer viewing distance<br />

than would be possible for progressive display.<br />

If such oversampling had been technologically feasible<br />

in 1941, or in 1953, then the NTSC would have<br />

undoubtedly chosen a progressive transmission standard.<br />

However, oversampling is not economical even in<br />

today’s SDTV studio systems, let alone HDTV or<br />

consumer electronics. So interlace continues to have an<br />

economic advantage. However, this advantage is<br />

eroding. It is likely that all future video system standards<br />

will have progressive scanning.<br />

Oversampling provides a mechanism for a sensor PSF or<br />

a display PSF to have negative weights, yielding a<br />

spatially “sharpened” filter. For example, a sharpened<br />

Gaussian PSF can be obtained, and can achieve performance<br />

better than a Gaussian. With a sufficient degree<br />

of oversampling, using sophisticated filters having sinclike<br />

PSFs, the interchange signal can come arbitrarily<br />

close to the Nyquist limit. However, mathematical<br />

excellence does not necessarily translate to improved<br />

visual performance. Sharp filters are likely to ring, and<br />

thereby produce objectionable artifacts.<br />

If negative weights are permitted in a PSF, then negative<br />

signal values can potentially result. Standard studio<br />

digital interfaces provide footroom so as to permit<br />

moderate negative values to be conveyed. Using negative<br />

weights typically improves filter performance even<br />

if negative values are clipped after downsampling.<br />

Similarly, if a display has many elements for each digital<br />

sample, a sophisticated digital upsampler can use negative<br />

weights. Negative values resulting from the filter’s<br />

operation will be clipped for presentation to the display<br />

itself, but again, improved performance could result.<br />

194 DIGITAL VIDEO AND HDTV ALGORITHMS AND INTERFACES

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