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DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

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The P B and P R scale factors are<br />

appropriate only for component<br />

analog interfaces. Consult C B C R<br />

components for SDTV, on page 305,<br />

for details concerning scale factors<br />

for component digital systems;<br />

consult UV components, on<br />

page 336, for details concerning<br />

scale factors for composite analog<br />

or digital NTSC or PAL.<br />

Some systems, such as 480i studio video in Japan, use<br />

a picture-to-sync ratio of 10:4 and zero setup. In this<br />

case, unity in Equation 41.1 corresponds to 5 ⁄7 V, about<br />

714 mV:<br />

5<br />

2<br />

V'sync = ( active ⋅V')<br />

+ −sync<br />

7<br />

7<br />

( )<br />

Many systems – such as computer framebuffers using<br />

the levels of the archaic EIA RS-343-A standard – code<br />

component video similarly to composite video, with<br />

10:4 picture-to-sync ratio and 7.5% setup:<br />

3 37<br />

2<br />

V'sync = active + ( active ⋅V')<br />

+ −sync<br />

56 56<br />

7<br />

For details, see Setup on page 514.<br />

( )<br />

Use of sync-on-green (RG S B) in computer monitor<br />

interfaces was once common, but separate sync (RGBS)<br />

is now common.<br />

Component analog Y’PBPR interface, EBU N10<br />

The PB and PR color difference components of analog<br />

video are formed by scaling B’-Y’ and R’-Y’ components,<br />

as described in PBPR components for SDTV on<br />

page 303. Wideband PB and PR components are theoretically<br />

possible but very rarely used; normally, they are<br />

lowpass filtered to half the bandwidth of luma.<br />

Y’, P B, and P R signals are conveyed electrically according<br />

to Analog electrical interface and Analog mechanical<br />

interface, on page 408.<br />

Component Y’P B P R signals in 480i are sometimes interfaced<br />

with zero setup, with levels according to the EBU<br />

Tech. N10 standard. Zero (reference blanking level) for<br />

Y’, P B, and P R corresponds to a level of 0 V DC, and unity<br />

corresponds to 700 mV. Sync is added to the luma<br />

component; sync is taken to be unity when asserted<br />

and zero otherwise:<br />

( )<br />

7 3<br />

Y'sync = Y'+ −sync<br />

10 10<br />

508 DIGITAL VIDEO AND HDTV ALGORITHMS AND INTERFACES<br />

Eq 41.4<br />

Eq 41.5<br />

Eq 41.6

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