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DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

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If you are unfamiliar with the term<br />

luminance, or the symbols Y or Y’,<br />

refer to Luminance and lightness,<br />

on page 203.<br />

arrange for the reproduction system to reproduce those<br />

XYZ values. That approach works in many applications<br />

of color reproduction, and it’s the basis for color in<br />

video. However, in image reproduction, direct recreation<br />

of the XYZ values is unsuitable for perceptual<br />

reasons. Some modifications are necessary to achieve<br />

subjectively acceptable results. Those modifications<br />

were described in Constant luminance, on page 75.<br />

Should you wish to skip this chapter, remember that<br />

accurate description of colors expressed in terms of RGB<br />

coordinates depends on the characterization of the RGB<br />

primaries and their power ratios (white reference). If<br />

your system is standardized to use a fixed set of primaries<br />

throughout, you need not be concerned about this;<br />

however, if your images use different primary sets, it is<br />

a vital issue.<br />

Additive reproduction (RGB)<br />

In the previous chapter, I explained how a physical SPD<br />

can be analyzed into three components that represent<br />

color. This section explains how those components can<br />

be mixed to reproduce color.<br />

The simplest way to reproduce a range of colors is to<br />

mix the beams from three lights of different colors, as<br />

sketched in Figure 22.1 opposite. In physical terms, the<br />

spectra from each of the lights add together wavelength<br />

by wavelength to form the spectrum of the<br />

mixture. Physically and mathematically, the spectra add:<br />

The process is called additive reproduction.<br />

I described Grassmann’s Third Law on page 219: Color<br />

vision obeys a principle of superposition, whereby the<br />

color produced by any additive mixture of three primary<br />

SPDs can be predicted by adding the corresponding<br />

fractions of the XYZ tristimulus components of the<br />

primaries. The colors that can be formed from<br />

a particular set of RGB primaries are completely determined<br />

by the colors – tristimulus values, or luminance<br />

values and chromaticity coordinates – of the individual<br />

primaries. Subtractive reproduction, used in photography,<br />

cinema film, and commercial printing, is much<br />

more complicated: Colors in subtractive mixtures are<br />

234 DIGITAL VIDEO AND HDTV ALGORITHMS AND INTERFACES

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