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DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

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Response<br />

1.5<br />

1.0<br />

0.5<br />

0.0<br />

CIE No 15.2, Colorimetry, Second<br />

Edition (Vienna, Austria: Commission<br />

Internationale de L’Éclairage,<br />

1986); reprinted with corrections<br />

in 1996.<br />

In CIE No 15.2, color matching<br />

functions are denoted x _ (λ), y _ (λ),<br />

and z _ (λ) [pronounced ECKS-bar,<br />

WYE-bar, ZEE-bar]. CIE No 15.3 is<br />

in draft status, and I have<br />

adopted its new notation X(λ),<br />

Y(λ), and Z(λ).<br />

Some authors refer to CMFs<br />

as color mixture curves, or CMCs.<br />

That usage is best avoided,<br />

because CMC denotes a particular<br />

color difference formula defined<br />

in British Standard BS:6923.<br />

Z(λ)<br />

Y(λ)<br />

X(λ)<br />

400 500 600 700<br />

Wavelength, λ, nm<br />

Figure 21.4 CIE 1931, 2° color-matching functions. A camera with 3 sensors must have these<br />

spectral response curves, or linear combinations of them, in order to capture all colors. However,<br />

practical considerations make this difficult. These analysis functions are not comparable to spectral<br />

power distributions!<br />

different colors. For a scanner or a camera to see color<br />

as the eye does, the filter sensitivity curves must be<br />

intimately related to the response of human vision.<br />

The famous “color-matching experiment” was devised<br />

during the 1920s to characterize the relationship<br />

between physical spectra and perceived color. The experiment<br />

measures mixtures of different spectral distributions<br />

that are required for human observers to match<br />

colors. From statistics obtained from experiments<br />

involving observers participating in these experiments, in<br />

1931 the CIE standardized a set of spectral weighting<br />

functions that models the perception of color.<br />

These curves are called the X(λ), Y(λ), and Z(λ) colormatching<br />

functions (CMFs) for the CIE Standard<br />

Observer. They are illustrated at the bottom of<br />

Figure 21.3, and are graphed at a larger scale in<br />

Figure 21.4 above. They are defined numerically; they<br />

are everywhere nonnegative.<br />

216 DIGITAL VIDEO AND HDTV ALGORITHMS AND INTERFACES

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