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DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

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Poynton, Charles, “Motion<br />

portrayal, eye tracking, and<br />

emerging display technology,” in<br />

Proc. 30th SMPTE Advanced<br />

Motion Imaging Conference (New<br />

York: SMPTE, 1996), 192-202.<br />

Figure 37.3 Static lattice<br />

Figure 37.4 Line replication<br />

Figure 37.5 Interfield<br />

averaging<br />

nonzero exposure time at the camera. (For details of<br />

temporal characteristics of image acquisition and<br />

display, see my SMPTE paper.)<br />

You can think of an interlaced video signal as having its<br />

lines in permuted order, compared to a progressive<br />

signal. An obvious way to accomplish deinterlacing is to<br />

write into two fields of video storage – the first field,<br />

then the second – in video order, then read out the<br />

assembled frame progressively (in spatial order). This<br />

method is sometimes given the sophisticated name field<br />

replication, or weave. This method is quite suitable for<br />

a stationary scene, or a scene containing only slowmoving<br />

elements. However, the image of the second<br />

field is delayed with respect to the first, by half the<br />

frame time (typically 1 ⁄60 s or 1 ⁄50 s). If the scene<br />

contains an element in fairly rapid motion, such as the<br />

disk in our test scene, the object will exhibit field<br />

tearing: It will be reproduced with jagged edges, either<br />

when viewed as a still frame or when viewed in motion.<br />

The effect is sketched in Figure 37.3.<br />

Field tearing can be avoided by intrafield processing,<br />

using only information from a single field of video. The<br />

simplest intrafield technique is to replicate each line<br />

upon progressive readout. This method will reproduce<br />

a stationary element with at most half of its potential<br />

vertical resolution. Also, line replication introduces<br />

a blockiness into the picture, and an apparent downward<br />

shift of one image row. The effect is sketched in<br />

Figure 37.4.<br />

The blockiness of the line replication approach can be<br />

avoided by synthesizing information that is apparently<br />

located spatially in the opposite field, but located<br />

temporally coincident with the same field. This can be<br />

accomplished by averaging vertically adjacent samples<br />

in one field, to create a synthetic intermediate line, as<br />

depicted in Figure 37.5. (In the computer industry, this<br />

is called “bob.”) The averaging can be done prior to<br />

writing into the video memory, or upon reading,<br />

depending on which is more efficient for the memory<br />

system. Averaging alleviates the disadvantage of blockiness,<br />

but does not compensate the loss of vertical reso-<br />

438 DIGITAL VIDEO AND HDTV ALGORITHMS AND INTERFACES

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