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DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

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Luma A video signal representative of the monochrome – or roughly,<br />

lightness – component of a scene. For SDTV, Rec. 601 standardizes<br />

these coefficients:<br />

601<br />

Y'= 0.299 R'+ 0. 587 G'+ 0. 114 B'<br />

For HDTV, Rec. 709 standardizes these coefficients:<br />

709<br />

Y'= 0. 2126 R'+ 0. 7152 G'+ 0. 0722 B'<br />

Luma coefficients The coefficients of nonlinear (gamma-corrected) R’G’B’ in the<br />

weighted sum that forms luma.<br />

Luminance 1. Luminous flux density in a particular direction: The spectral<br />

radiance of a scene, weighted by the luminous efficiency function<br />

Y(λ) of the CIE Standard Observer. Denoted L v or Y (CIE Y tristimulus<br />

value); properly expressed in units of cd·m -2 , or colloquially,<br />

nit. Luminance is the photometric analog of radiance.<br />

Luminance is related to the brightness sensation of human vision.<br />

2. Luminance (1), normalized to an excursion of 1 or 100 with<br />

respect to a reference white luminance. Properly called relative<br />

luminance (see below).<br />

3. The term luminance is often carelessly used in video engineering<br />

to refer to luma. (See Luma, on page 636).<br />

Much confusion surrounds the term luminance. In color science<br />

and physics, luminance is proportional to intensity (linear-light),<br />

and has the symbol Y; it can be computed as a properly weighted<br />

sum of RGB tristimulus values. In video, luma is computed as<br />

a weighted sum of nonlinear (gamma-corrected) R’G’B’ components,<br />

and is properly denoted Y’; often, the luminance coefficients<br />

are used. The term luma, and the prime, denote the<br />

nonlinear quantity in a manner that avoids ambiguity. However,<br />

the term luminance is often sloppily used for this quantity, and the<br />

prime on the symbol is often omitted. Sloppy use of the word<br />

luminance and omission of the prime renders both the term luminance<br />

and the symbol Y ambiguous: Whether the associated<br />

quantity is CIE luminance (linear) or video luma (nonlinear) must<br />

then be determined from context.<br />

Luminance, relative Luminance (1), as above, normalized to an excursion of 1 or 100<br />

with respect to a reference white luminance. In video, absolute<br />

reproduction of luminance is unnecessary; video normally involves<br />

relative luminance.<br />

Luminance coefficients The coefficients of linear-light (tristimulus) RGB in the weighted<br />

sum that forms luminance.<br />

M-frame In 2-3 pulldown to 29.97Hz interlaced video, the video frame,<br />

unique in the 5-frame video sequence, comprising a first field<br />

from one film frame (conventionally film frame B) and a second<br />

field from another film frame (conventionally film frame C). A film<br />

edit could be present between these fields. See 2-3 pulldown, on<br />

page 610, and A-frame, on page 612.<br />

636 DIGITAL VIDEO AND HDTV ALGORITHMS AND INTERFACES

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