08.01.2013 Views

DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Luminance, relative<br />

Details will be presented in Setup<br />

(pedestal), on page 327.<br />

1.0<br />

0.8<br />

0.6<br />

0.4<br />

0.2<br />

0<br />

0 mV Analog video, zero setup, 7:3 (EBU N10; HDTV) 700 mV<br />

0 mV Analog video, zero setup, 10:4 (NTSC, NTSC-J) 714 mV<br />

54 mV Analog video, 7.5% setup<br />

714 mV<br />

16 Rec. 601 digital video (interface levels)<br />

235<br />

0 Rec. 601 digital video (processing levels) 219<br />

0 Typ. computer framebuffer code 255<br />

Figure 23.6 CRT signal levels and luminance. An analog video signal may be coded between 0<br />

and 700 mV, between 0 and 714 mV, or between 54 mV and 714 mV. A digital signal may be<br />

coded from 16 to 235 (for Rec. 601 studio video interface), from 0 to 219 (for Rec. 601-related<br />

studio video signal processing), or from 0 to 255 (as is typical in computer graphics).<br />

electrical interface between a computer framebuffer<br />

and a monitor.<br />

Figure 23.6 illustrates the function that relates signal<br />

input to a CRT monitor to the light luminance produced<br />

at the face of the screen. The graph characterizes<br />

a grayscale monitor, or each of the red, green, and blue<br />

components of a color monitor. The x-axis of the graph<br />

shows the input signal level, from reference black to<br />

reference white. The input signal can be presented as<br />

a digital code, or as an analog voltage according to one<br />

of several standards. The y-axis shows the resulting<br />

relative luminance.<br />

For analog voltage signals, three standards are in use.<br />

The range 54 mV to 714 mV is used in video systems<br />

that have 7.5% setup, including composite 480i<br />

systems such as NTSC, and computer video systems<br />

that conform to the levels of the archaic EIA RS-343-A<br />

standard. Computer framebuffer digital-to-analog<br />

converters often have 7.5% setup; these almost<br />

CHAPTER 23 GAMMA 271

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!