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DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

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Rabbani, Majid, and Paul W.<br />

Jones, Digital Image Compression<br />

Techniques (Bellingham, Wash.:<br />

SPIE, 1991).<br />

Motion-JPEG (M-JPEG)<br />

Motion-JPEG (M-JPEG) refers to the use of a JPEG-like<br />

algorithm to compress every picture in a sequence of<br />

video fields or frames. I say “JPEG-like”: The algorithms<br />

used have all of the general features of the algorithm<br />

standardized by JPEG, including DCT, quantization, zigzag<br />

scanning, and variable-length encoding. However,<br />

ISO JPEG bitstreams are not typically produced, and<br />

some systems add algorithmic features outside of the<br />

JPEG standard. Various M-JPEG systems are widely used<br />

in desktop video editing; however, there are no well<br />

established standards, and compressed video files typically<br />

cannot be interchanged between M-JPEG systems.<br />

In studio applications, file interchange is a practical<br />

necessity, and two approaches have emerged. Both are<br />

functionally equivalent to M-JPEG, but have firm standards.<br />

The first approach is DV compression, developed for<br />

consumer digital recording on videotape, but now quite<br />

widely used in desktop video editing. DV compression<br />

is described in the following chapter.<br />

The second approach is MPEG-2 video compression,<br />

described in the succeeding chapter (starting on<br />

page 473). MPEG-2 was developed to exploit interframe<br />

coherence to achieve much higher compression<br />

ratios than M-JPEG, and is intended mainly for video<br />

distribution. However, the I-picture-only variant of<br />

MPEG-2 (sometimes called I-frame-only) is functionally<br />

equivalent to M-JPEG, and is being used for studio<br />

editing.<br />

A few studio DVTR formats, such as Digital Betacam<br />

and HD-D5, use M-JPEG-style compression, but are not<br />

intimately related to any of JPEG, DV or MPEG.<br />

Further reading<br />

Rabbani and Jones have written an excellent introduction<br />

to the mathematics of still image compression.<br />

460 DIGITAL VIDEO AND HDTV ALGORITHMS AND INTERFACES

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