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DigitalVideoAndHDTVAlgorithmsAndInterfaces.pdf

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24<br />

1. 001<br />

30<br />

1. 001<br />

60<br />

1. 001<br />

≈<br />

≈<br />

≈<br />

23. 976<br />

29. 97<br />

59. 94<br />

System fS (MHz) STL 1080p60 148 2200<br />

1080p59.94 148 ⁄1.001 2200<br />

1080p50 148 2640<br />

1080i30 74.25 2200<br />

1080i29.97 74.25 ⁄1.001 2200<br />

1080i25 74.25 2640<br />

1080p30 74.25 2200<br />

1080p29.97 74.25 ⁄1.001 2200<br />

1080p25 74.25 2640<br />

1080p24 74.25 2750<br />

1080p23.976 74.25 ⁄1.001 2750<br />

Table 47.1 1920×1080 scanning parameters are summarized.<br />

Systems marked are beyond the limits of today’s technology.<br />

Scanning<br />

1920×1080 video represents stationary or moving twodimensional<br />

images sampled temporally at a constant<br />

rate of 24 ⁄1.001, 24, 25, 30 ⁄1.001, 30, 50, 60 ⁄1.001, or 60<br />

frames per second. The base sampling rate is<br />

74.25 MHz; this rate is modified by the ratio 1000 ⁄1001<br />

for systems having noninteger frame rate, and doubled<br />

to 148.5 MHz (possibly times 1000 ⁄1001) for progressive<br />

systems at frame rates higher than 30 Hz. All of<br />

these systems have 1125 total lines (LT ); the number of<br />

samples per total line (STL ) is adapted to achieve the<br />

desired frame rate. Table 47.1 above summarizes the<br />

scanning parameters.<br />

For studio video, the tolerance on frame rate is<br />

normally ±10 ppm. In practice the tolerance applies to<br />

a master clock at a high frequency, but for purposes of<br />

computation and standards writing it is convenient to<br />

reference the tolerance to the frame rate.<br />

A frame comprises a total of 1125 horizontal raster lines<br />

of equal duration, uniformly scanned top to bottom and<br />

left to right, numbered consecutively starting at 1. Of<br />

the 1125 total lines, 1080 contain picture. Table 47.2<br />

opposite indicates the assignment of line numbers and<br />

their content.<br />

558 DIGITAL VIDEO AND HDTV ALGORITHMS AND INTERFACES

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