10.11.2021 Aufrufe

urbanLab Magazin 2021 - Transformation

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INTERACTIVE AND CONTROL<br />

SYSTEM<br />

Interactive systems are intelligent as<br />

they learn through continuous interaction<br />

with their environment. They<br />

perceive (through sensors), act (through<br />

effectors), and communicate with the<br />

environment, using various machine learning<br />

structures and techniques, such<br />

as neural networks or genetic algorithms,<br />

for learning [Cuayáhuitl et al. 2013].<br />

The successful control of the interaction<br />

forces between the facade and the<br />

human is determined by the interactive<br />

behavior of the facade mechanism.<br />

This behavior can be called a sensation,<br />

which is a function of the dynamics of<br />

mechanical interaction [Hogan and Buerger,<br />

2004]. The interaction control<br />

system can be categorized by passive<br />

and active interaction [Achten, 2011].<br />

The research concentrate on a passive<br />

interaction which is focused on the use<br />

of newly established parametric design<br />

tools in conjunction with sensors, actuators,<br />

and microcontrollers.<br />

DESIGN PHASE<br />

The goal of the design was to create a<br />

modular double-skin façade system, an<br />

intelligent façade where multiple users<br />

can interact with it and change its behavior.<br />

On the ground floors, the sensor<br />

is located at the exterior and causes an<br />

interaction with people on the street<br />

(Fig.1). On the 1st floor, the sensor is<br />

located inside the building where the<br />

interaction occurs (Fig. 6). All this creates<br />

a user experience that directs visitors’<br />

curiosity towards the inside space<br />

of the building and engaged them with<br />

playful interaction. When someone comes<br />

closer to the facade they activate a<br />

personal “portal” to unveil the interior.<br />

From a design perspective, the façade<br />

has to be changed from opaque to 100%<br />

visibility in a particular part in front of a<br />

person (Fig. 2). The interactive kinetic<br />

façade module includes sensors that<br />

react to the person's movement, if no<br />

interaction activates the sensors then a<br />

pre-programmed choreography is switched<br />

on. Application of motion to facades<br />

is accomplished through modeling,<br />

simulation, and rapid design iterations<br />

during the facade design phase. The<br />

facade modeling process involves movement<br />

and requires digital and physical<br />

models (Fig. 5) that complement the<br />

effective representation of movement<br />

on the facade. In the process, a prototype<br />

of an interactive kinetic module<br />

mechanism was built. The result was<br />

aimed to respond to human body movement<br />

at certain distances.<br />

HARDWARE DEVELOPMENT<br />

Given that the development of the design<br />

is the result of numerous moving<br />

parts, the geometry and the number<br />

of parts has been carefully considered.<br />

Fig.3: Façade mechanism<br />

module (own illustration)<br />

138 STUDENT IDEAS

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