urbanLab Magazin 2021 - Transformation
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INTERACTIVE AND CONTROL<br />
SYSTEM<br />
Interactive systems are intelligent as<br />
they learn through continuous interaction<br />
with their environment. They<br />
perceive (through sensors), act (through<br />
effectors), and communicate with the<br />
environment, using various machine learning<br />
structures and techniques, such<br />
as neural networks or genetic algorithms,<br />
for learning [Cuayáhuitl et al. 2013].<br />
The successful control of the interaction<br />
forces between the facade and the<br />
human is determined by the interactive<br />
behavior of the facade mechanism.<br />
This behavior can be called a sensation,<br />
which is a function of the dynamics of<br />
mechanical interaction [Hogan and Buerger,<br />
2004]. The interaction control<br />
system can be categorized by passive<br />
and active interaction [Achten, 2011].<br />
The research concentrate on a passive<br />
interaction which is focused on the use<br />
of newly established parametric design<br />
tools in conjunction with sensors, actuators,<br />
and microcontrollers.<br />
DESIGN PHASE<br />
The goal of the design was to create a<br />
modular double-skin façade system, an<br />
intelligent façade where multiple users<br />
can interact with it and change its behavior.<br />
On the ground floors, the sensor<br />
is located at the exterior and causes an<br />
interaction with people on the street<br />
(Fig.1). On the 1st floor, the sensor is<br />
located inside the building where the<br />
interaction occurs (Fig. 6). All this creates<br />
a user experience that directs visitors’<br />
curiosity towards the inside space<br />
of the building and engaged them with<br />
playful interaction. When someone comes<br />
closer to the facade they activate a<br />
personal “portal” to unveil the interior.<br />
From a design perspective, the façade<br />
has to be changed from opaque to 100%<br />
visibility in a particular part in front of a<br />
person (Fig. 2). The interactive kinetic<br />
façade module includes sensors that<br />
react to the person's movement, if no<br />
interaction activates the sensors then a<br />
pre-programmed choreography is switched<br />
on. Application of motion to facades<br />
is accomplished through modeling,<br />
simulation, and rapid design iterations<br />
during the facade design phase. The<br />
facade modeling process involves movement<br />
and requires digital and physical<br />
models (Fig. 5) that complement the<br />
effective representation of movement<br />
on the facade. In the process, a prototype<br />
of an interactive kinetic module<br />
mechanism was built. The result was<br />
aimed to respond to human body movement<br />
at certain distances.<br />
HARDWARE DEVELOPMENT<br />
Given that the development of the design<br />
is the result of numerous moving<br />
parts, the geometry and the number<br />
of parts has been carefully considered.<br />
Fig.3: Façade mechanism<br />
module (own illustration)<br />
138 STUDENT IDEAS