10.11.2021 Aufrufe

urbanLab Magazin 2021 - Transformation

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Interface overview<br />

dimensions of diversity in public spaces<br />

and calculate their resulting urban<br />

vitality. This benchmark can shed light<br />

on formerly unseen city life dimensions<br />

and help creating vital urban spaces.<br />

It is based on the diversity of people currently<br />

moving, their current objective,<br />

and the pedestrian flow related to time.<br />

Desired is a diverse, continuous pedestrian<br />

flow with little peaks or valleys in<br />

public places. The agents also make decisions<br />

on the mode of transportation.<br />

Taken into account for the calculation of<br />

the urban vitality are only pedestrians<br />

and bicycles, while cars have a negative<br />

influence on the vitality. The urban vitality<br />

is visualised as a heat map on the<br />

model. The surrounding with its buildings<br />

and building uses, citizens, public<br />

transportation, and parks is built up<br />

using data from Open Street Maps and<br />

the Offene Daten Köln - Initiative. Since<br />

the goal is to optimize urban vitality, the<br />

model has two interactive variables:<br />

The building uses of the future district<br />

and the demographics of the future<br />

district citizens. The users can modify<br />

these two variables using the tangible<br />

user interface and get feedback on their<br />

actions.<br />

3 TANGIBLE<br />

The tangible user interface (TUI) breaks<br />

this complex simulation down to<br />

a simple representation, combining a<br />

physical model with a projection. It serves<br />

as a visual feedback-based decision<br />

support model for participatory design.<br />

Therefore, it is important to be particularly<br />

clear and easy in the way of interacting<br />

with it and make sure to give a<br />

clear feedback.<br />

As mentioned by Kent Larson and Ariel<br />

Noyman (2017) from the CityScience<br />

group at the MIT Media Lab, TUIs were<br />

found to be much more approachable<br />

to people. Other solutions for participatory<br />

design such as touchscreen tables<br />

or even paper were still too complex<br />

and abstract for many participants and<br />

are also limited in the number of parallel<br />

users. The interface used here builds<br />

up on the CityScope projects from the<br />

MIT Media Lab (<strong>2021</strong>).<br />

From a technical point of view, the TUI is<br />

based on a pipeline that detects physical<br />

change of a model, translates it to a<br />

digital equivalent that triggers an action<br />

and connects the resulting digital information<br />

back to the physical object. In<br />

this case, the physical objects are so called<br />

tags and sliders. Tags describe the<br />

use of the buildings; the sliders make it<br />

possible to change the demographics of<br />

the district.<br />

In workshops, different stakeholders<br />

can modify these tags and sliders now<br />

to collaboratively develop the district<br />

and evaluate different situations regarding<br />

the urban vitality of the public places.<br />

Through the projection of the simulation,<br />

the users get a near to real-time<br />

feedback as well as a visual benchmark<br />

of the urban vitality. This helps creating<br />

a game-like experience.<br />

STUDENT IDEAS<br />

133

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