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Artist<br />
Showcase<br />
Keep on painting<br />
Continue to add painted details<br />
Majorgaine<br />
Born in 1962 and raised in East Berlin, I acquired all my<br />
<strong>art</strong>istic knowledge and skills through self-study since I<br />
refused to study <strong>art</strong>s because I opposed the ruling<br />
regime. Today, I’m a freelance illustrator and graphic<br />
designer. Since 2004, I’ve delved into the digital <strong>art</strong>s,<br />
especially renderings.<br />
112<br />
Porcelaine Poser,<br />
Photoshop (2010)<br />
This portrait is made<br />
with Poser 7 and<br />
edited with<br />
Photoshop. It shows<br />
the contrast of skin<br />
shining like chinaware<br />
and the various violet<br />
colour tones.<br />
Can’t Fight This<br />
Feeling Poser,<br />
Photoshop (2008)<br />
This is an image made<br />
with Poser 7 and<br />
edited with<br />
Photoshop, showing<br />
the DAZ Michael 4<br />
figure. The tattoo is<br />
completely made with<br />
brushes in Photoshop.<br />
White Elf DAZ Studio, Photoshop (2008)<br />
This is a simple render with DAZ Studio 2. The whitening effect was<br />
achieved in Photoshop with the Levels Eyedropper option.<br />
n<br />
15 Paint the glove<br />
Now create a new layer for drawing<br />
the glove. First of all, choose a basic<br />
colour for the foreground of the<br />
glove. The Opacity of the glove layer<br />
should be made approximately 75%<br />
to let the edges of the hand shine<br />
through – that way you avoid<br />
drawing over the edges. It’s<br />
convenient to make the Background<br />
layer invisible during this step. With<br />
lighter and darker tones and the<br />
airbrush, you can add depth and<br />
light afterwards o.<br />
p<br />
17 Merge layers and<br />
adjust colour<br />
To be able to work any further on<br />
the image, you have to merge all<br />
the layers together now. It’s<br />
advisable to make a copy<br />
beforehand to save any previous<br />
work for a possible re-edit. To<br />
merge the layers, go to: Layer><br />
Merge Visible and keep on<br />
working with the one layer. Next<br />
decrease the yellow tones of the<br />
picture by 40% (Image><br />
Adjustments>Hue/<br />
Saturation>Edit>Yellows) q.<br />
14 Edit the shoulders<br />
Since DAZ Victoria 4’s armpits are set too high, they<br />
have to be edited to increase realism. For this, use the<br />
following tools: Healing Brush (Diameter around 100)<br />
and airbrush (Diameter around 300). First of all create<br />
a new layer. With the Healing Brush, hit Opt/Alt and a<br />
relevant p<strong>art</strong> of the skin, then draw over the p<strong>art</strong>s that<br />
need correction. With the airbrush, you can level the<br />
differences in the colour n.<br />
q<br />
o<br />
n Edit the model’s<br />
shoulders and armpits<br />
with the Healing Brush<br />
o Create a new layer<br />
for painting the glove<br />
p Editing the eyes<br />
and lips and painting<br />
the lashes on another<br />
new layer<br />
q Combine all the<br />
layers and adjust the<br />
yellow tones<br />
16 Re-editing<br />
the eyes<br />
Before the next step, change<br />
the background colour once<br />
again. Now create a new layer<br />
to give the eyelashes more<br />
density. The colour should be<br />
nearly black and the Diameter<br />
of the hard brush 1-2px. Also<br />
add shadow and light effects<br />
to the eyes and lips on the<br />
basic portrait layer using the<br />
Dodge and Burn tools p.