04.02.2014 Views

3d art

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Character<br />

Save yourself some modelling<br />

time by using the ZBrush<br />

model and maps.<br />

Franky posed.ZTL<br />

Easy-to-follow guides<br />

take you from concept<br />

to the final render<br />

Artist info<br />

Anto Juricic<br />

Sculpting,<br />

modelling,<br />

lighting<br />

Maya<br />

Personal portfolio site<br />

anto-toni.cgsociety.org<br />

Country Bosnia and<br />

Herzegovina<br />

Hardware used Dual core<br />

2.21GHz, 2GB RAM<br />

Expertise Anto specialises<br />

in character modelling<br />

and texturing<br />

Software used in this piece<br />

ZBrush<br />

Silo Photoshop UVLayout<br />

121

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