- Page 1: Maya • 3ds Max • Photoshop •
- Page 6 and 7: 02 Your guide to what’s included
- Page 8 and 9: Environment Feature: The world in y
- Page 10 and 11: Light played a key part in the comp
- Page 12 and 13: This was created for the NVArt 5 co
- Page 14 and 15: » Cirrus Minor Using stratified ma
- Page 16 and 17: Masses of trees If you want to cove
- Page 18 and 19: Bryce 7 is a toolset inspired by ar
- Page 20 and 21: » Twomobo Martin Roes specialises
- Page 22 and 23: Create a futuristic city Cityscape
- Page 24 and 25: Problems and solutions I wanted to
- Page 26 and 27: Artist Showcase Marco Bauriedel Bor
- Page 28 and 29: Step by step: Create a beautiful la
- Page 30 and 31: Modelling How the elements were put
- Page 32 and 33: Meny Hilsenrad Artist info Incredib
- Page 34 and 35: This picture represents a dreamlike
- Page 36 and 37: Problems and solutions The EcoSyste
- Page 38 and 39: Lighting the scene To give depth an
- Page 40 and 41: Easy-to-follow guides take you from
- Page 42 and 43: Artist Showcase Dmitriy Glazyrin I
- Page 44 and 45: One evening I was waiting for my go
- Page 46 and 47: This image was made as a personal p
- Page 48 and 49: Problems and solutions Having made
- Page 50 and 51: Let’s break some stuff Now we com
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3D artists explain the techniques b
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Modelling the Wisteria This process
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Textures, shaders and postproductio
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This character was created during b
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This is a personal project from a c
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Artist info Andrew Hickinbottom Per
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We talk to Olivier Ponsonnet, a com
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c b A Fairy World “Created for a
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e f 68 For texture painting, I use
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i j 70 backgrounds. Maybe as I’m
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Step by step: Painting up a demon i
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Artist Showcase Andrzej Kuziola I a
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Step by step: Texture and light a b
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Artist Showcase Satoshi Ueda Satosh
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Creating a savage warrior Warrior 2
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Artist Showcase John Hayes I am a v
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Half the work Make sure to use the
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Sculpting in ZBrush Creating a ‘r
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Part two: Texturing, posing, render
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Artist Showcase Axe Battler ZBrush,
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Scene composition Laying out the sc
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Creating the surfaces Setting up ad
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I believe composition is very impor
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98 Making of The Sky Fishermen The
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Start the modelling Once we have ou
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Showcase Akin Bilgic I’m a modell
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Step by step: Create a sexy fairy w
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Artist Showcase Kleber Darcio Loren
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Software used in this piece Modelli
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Objects and textures used We used t
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Artist Showcase Keep on painting Co
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Easy-to-follow guides take you from
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Artist Showcase Creating the model
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Step by step: Build your own monste
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Modelling the monster Bringing out
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a 124 I enjoyed modelling character
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d e c 126 What was the pivotal mome
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Thom Yorke 2 A website of which I
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Step by step: Create a futuristic b
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Artist Showcase Michal Suchánek I
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Step by step: Create a friendly dra
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Artist Showcase Carlos Ortega Eliza
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Step by step: Add textures and ligh
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Artist Showcase Antony Ward I’ve
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Martin Ruizl Artist info Incredible
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Software used in this piece ZBrush
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Artist Showcase Chris Nichols Growi
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Easy-to-follow guides take you from
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Artist Showcase Daniel Schmid I hav
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Artist info Murea Radu Iuliu Person
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Artist info Adam Grania Personal po
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A project I’ve been working on fo
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Grand designs 158 Wholey Building
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Thiel Chapel © Desmone & Associate
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Office Interior © Tim Sloat/Lowney
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Easy-to-follow guides take you from
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Artist Showcase Viktor Fretyán I a
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Step by step: Creating a stylish mu
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Artist Showcase Viktor Fretyán I h
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Viktor Fretyán Artist info Incredi
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We talk to Luis Linares of Kuan Stu
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B Shower Spa “Refreshing the mind
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The House in Switzerland The House
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Creating a mansion Mansion At 6 Eva
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182 Problems and solutions The most
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Lighting and post-lighting The ligh
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Luis Tejeda Artist info Incredible
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We talk to Nick Homer about running
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West Pier In April 2009, F10 Studio
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opportunities to bring different sp
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Transport Interview: Daniel Simon .
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Artist info Carlos Ortega Personal
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Artist info Paul Wesley Personal po
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Company Cosmic Motors Founded 2005
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When I render, I imagine being in a
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Cosmic Motors “COSMIC MOTORS is a
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206 i Cosmic Motors Detonator Mk2 N
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k Cosmic Motors © Daniel Simon Stu
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Step by step: Creating a futuristic
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Artist Showcase Michal Kwolek Micha
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Step by step: Get that post-apocaly
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Artist Showcase Waldemar Bartkowiak
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Software used modo 401 Photoshop ZB
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Starting the model Creating the fus
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Organising your meshes As you model
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Cockpit Let’s add a frame and som
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226 Included is a selection of file
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UV mapping Getting started with UVs
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UV Relax Sometimes the first attemp
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30 mins render time Resolution: 3,8
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Artist info Incredible 3D artists t
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Step by step: Modelling a sports ca
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Artist Showcase Billy Cheng I am a
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Step by step: Lighting the Silver A
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Lighting and rendering Set up your
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Add some depth How depth of field w
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Building a concept car Sting Ray 20
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Modelling the car Box modelling is
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Applying textures and materials App
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Neil Maccormack Artist info Incredi
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Special trial offer Enjoyed the boo
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The iPhone Book vol 1 Whether you a
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LEARN TO CREATE STUNNING WORKS OF A