Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Environment<br />
EcoSystem,<br />
materials,<br />
lighting<br />
Vue’s default MetaWater, and I deleted the Foam layer.<br />
Following that, I placed terrains to the middle-ground and<br />
background; they gave the basic shape of the lake. Finally,<br />
I placed a smaller terrain to the foreground, right below<br />
the camera a.<br />
02 Adding rocks to the lakeside<br />
If I want to make a lake or a river in Vue, I often use EcoSystem<br />
Painter to paint rocks or plants to the ground to create the final<br />
shape of the lake or river. I apply this technique more often than<br />
painting a terrain map in Photoshop then importing it into Vue,<br />
because I find it easier, I save time and since I can paint and<br />
erase instances as I want, I have more control over the shape.<br />
So I turned the ground to an EcoSystem, added rock, deselected<br />
Dynamic Population and st<strong>art</strong>ed painting rocks along the side<br />
of the terrains b.<br />
B A top view showing the lake formed by the terrains and the<br />
painted rocks<br />
Software used in this piece<br />
Vue 8<br />
Infinite<br />
Photoshop<br />
CS4<br />
03 Materials – ground and water<br />
After making the basic composition, I continued my work with<br />
setting the materials. First, I modified the water material; in the<br />
Highlights tab I set Highlight global intensity to 69%, and<br />
Highlight global size to 76%. Then in the Transparency tab, I set<br />
Turn reflective with angle to 75%. These steps made the water<br />
surface more shiny and reflective; more realistic.<br />
For the ground I picked a soil material. I also changed the<br />
EcoSystem rocks’ material for a more realistic one I’ve<br />
purchased from Cornucopia3D c.<br />
01 The basic concept<br />
Unlike many 3D <strong>art</strong>ists, I never make a sketch before<br />
st<strong>art</strong>ing to compose a scene. Instead, I just place the<br />
terrains to the position I imagined, and the rest of the<br />
ideas come while working on the concept. Since I wanted<br />
to have a lake in this scene, I st<strong>art</strong>ed my work by adding<br />
a The very beginning – a main<br />
camera view of terrains placed to<br />
form the basic shape of the lake<br />
C A main camera view showing progress after the changes<br />
described in Step 3<br />
35