04.02.2014 Views

3d art

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Easy-to-follow guides<br />

take you from concept<br />

to the final render<br />

Artist info<br />

Dmitriy Glazyrin<br />

Username: Glazyrin<br />

Personal portfolio site<br />

http://ujean-glazyrin.com<br />

Country Russia<br />

Software used <strong>3d</strong>s Max 2009,<br />

Photoshop CS4<br />

Expertise Dmitriy specialises in<br />

environments, 3D modelling,<br />

concepts and matte painting<br />

Step by step: Texture<br />

and paint environments<br />

Arctic Base 2010<br />

A symbiosis of 2D and 3D to produce a CG<br />

wintry landscape which is both technically<br />

complex and atmospherically evocative<br />

Dmitriy Glazyrin specialises in CG modelling and matte painting<br />

This tutorial will be focusing on creating an old arctic base<br />

from the very beginning: from concept through to<br />

modelling, texturing, composition and matte painting.<br />

I’ll show you how to use 2D elements to make the final scene more<br />

atmospheric and realistic. Additionally, throughout this walkthrough<br />

there will be an overview of <strong>3d</strong>s Max and Photoshop in the<br />

production of this project, as well as several of the style techniques<br />

that I employed to develop Arctic Base.<br />

There is a sample making-of movie file on the CD that shows a<br />

selection of short video step-by-step clips based on my workflow in<br />

Photoshop. A major p<strong>art</strong> of the video concentrates on how to mould<br />

hard landscaping like rocks into the desired shape.<br />

40

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