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3d art

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Architecture<br />

Modelling,<br />

texturing,<br />

postproduction<br />

Information about the home:<br />

Developer/Owner representative: Michael Sotir<br />

Tel: 443-392-6752<br />

Estate Home with great bones and classic new architectural plans. Builder is in place to finish home to new owner’s desires. Enough space to satisfy all client needs.<br />

a Use renderable splines, boxes and Edit Poly to define the<br />

structure. Try to confirm a camera early on<br />

Concept<br />

The concept for the mansion came directly from the architect,<br />

Larry Link Jr. A solid early plan and viewpoint was defined by<br />

the sketches. This made it much easier for me to lock in the<br />

framework from the very beginning.<br />

01 Boxing out the structure<br />

Boxing out the structure and defining a viewpoint was my first step. This boxed-out structure<br />

mainly consists of renderable splines for the walls and roofs. An Edit Poly modifier was used<br />

to pull the walls to the desired height. Boxes were added for the chimneys and patio elements.<br />

The goal at this stage was to get approval of the overall shapes, size and positioning. Once<br />

approved, I then moved on to the detailing and refining. I also defined a camera angle. This<br />

allowed me to work on the foreground and side landscape while Link was still designing<br />

other elements of the home a.<br />

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