04.02.2014 Views

3d art

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Character<br />

The final non-posed modo<br />

character model and the final<br />

ZBrush ZTool.<br />

Stock images used for<br />

reference and textures:<br />

For the body skin texture:<br />

http://senshistock.deviant<strong>art</strong>.<br />

com/journal/12576734/<br />

For Anatomy Reference Photos:<br />

http://mjranum-stock.<br />

deviant<strong>art</strong>.com/<br />

and http://vishstudio.<br />

deviant<strong>art</strong>.com<br />

3D <strong>art</strong>ists explain the<br />

techniques behind<br />

their amazing <strong>art</strong>work<br />

Artist info<br />

John Hayes<br />

Username: John-Hayes<br />

Personal portfolio site<br />

http://john-hayes.cghub.com<br />

Country USA<br />

Software used<br />

modo 401, ZBrush 3<br />

Expertise Videogame<br />

character <strong>art</strong>ist<br />

Software used in this piece<br />

modo<br />

Maya<br />

ZBrush<br />

Photoshop<br />

81

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