04.02.2014 Views

3d art

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Environment<br />

Lighting and painting<br />

Combining 3D and 2D elements<br />

First I cut elements from photographs in Photoshop,<br />

09 from the ground up to the sky. These textures were used<br />

to render and provided the basis for the entire scene, so they were<br />

approached very carefully. I merged them to form my base matte<br />

painting; sometimes it can be very difficult to find all the perfect<br />

textures you require in one stock image.<br />

Next I added the<br />

10 building, which was<br />

already rendered, applying<br />

elements such as Z-Depth,<br />

Lighting and Reflections, as<br />

mentioned earlier. I cloned the<br />

front rank bases, transformed<br />

them and added to the rear of<br />

the scene to bulk out the<br />

structure. I drew in some snow<br />

and highlights for the buildings<br />

too and placed these at the top<br />

of the layer stack.<br />

A clear demonstration on<br />

11 the creation of rocks in the scene<br />

can be viewed in a short video on the<br />

disc. I drew natural rocky formations<br />

and imposed the texture of the ice over<br />

them. I painted in light, shadows and<br />

glare from the ice floe to get the<br />

realistic feel I needed.<br />

15 hours<br />

render time<br />

Resolution:<br />

3,700 x 1,644<br />

After all of the<br />

12 objects had been<br />

incorporated, I created a light<br />

source for the picture – namely<br />

the setting sun. I made this on a<br />

black background in Photoshop<br />

and used Screen blending<br />

mode. The sun is not just a<br />

white circle; its rays need to<br />

immerse and bounce off<br />

objects in the scene. I reduced<br />

the contrast and saturation of<br />

these objects. For most of my<br />

environment works, I tend to<br />

use VRaySun and few other<br />

light sources.<br />

In the final stages, I drew snow in<br />

13 the air and behind the wheels of the bike,<br />

which boosted drama and movement. I then<br />

added some lights to the arctic base, but you<br />

could also include a flock of birds, more vehicles<br />

or other details to fill out your scene. Finally I<br />

performed some all-important colour correction<br />

and retouching, where I removed defects<br />

unintentionally created during production.<br />

43

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