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3d art

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Transport<br />

UV Unwrap tool<br />

UV mapping without Project from View<br />

06 Exhaust ports<br />

Using the Unwrap tool is a great way to UV map rounded<br />

or more complex areas of a mesh – eg the Spitfire’s<br />

exhaust ports. In Edge mode, select the edge of one of the<br />

exhaust ports as shown in the screenshot. Set the<br />

Iterations to 2,000 and use the Cylindrical projection d.<br />

07 Multiple objects<br />

Since we have six exhaust ports, we don’t want to have<br />

to UV map each one individually. Select the exhaust port<br />

polygons in the UV pane and Ctrl+C to Copy. Then select<br />

the next exhaust port in the model pane. Back in the UV<br />

pane, Ctrl+V to Paste the UV map, then move it over<br />

slightly to the right. Repeat this step until all of the ports<br />

are mapped e.<br />

08 Sewing edges<br />

After you have unwrapped the aerial, it will split in half,<br />

so you’ll have to sew the sides back together. To do this,<br />

select the edges on one portion of the UV map. The<br />

corresponding edges will turn blue for the matching side.<br />

Use Selected to sew the blue edges to the ones you have<br />

selected. Or use Unselected to move the highlighted<br />

edges towards the blue unselected edges.<br />

d<br />

09 UV Unwrap<br />

After you’ve sewed the aerial together, use the UV Relax<br />

tool to edit the UV shape. Select the polygons of the UV<br />

map, with Iterations at 100 and in Unwrap mode, click on<br />

the UV pane to edit the map. It should now be more linear<br />

in shape rather than warped-looking. Rotate the map to<br />

a vertical position f.<br />

e<br />

f<br />

d Using the Unwrap tool on<br />

the Spitfire’s exhaust port<br />

e Creating UV maps for<br />

duplicate objects<br />

f Using the UV Relax tool to<br />

adjust the UV map’s shape<br />

Humber MkI modo 401, Photoshop (2009)<br />

I wanted to st<strong>art</strong> adding some armoured vehicles to my collection<br />

and thought this little armoured car would fit well.<br />

Me-262 modo 401, Photoshop (2008)<br />

The only jet in my collection of CG aircraft. Modelled in modo and<br />

textured in Photoshop. The diorama base represents the area in which<br />

this plane is stored outside.<br />

229

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