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Savage Worlds Free Bestiary - Savagepedia

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17. R<br />

17.1. Rabbit<br />

• Attributes: Agility d8, Smarts d4 (A), Spirit d4, Strength d4, Vigor d6<br />

• Skills: Fighting d6, Notice d10; Stealth d6<br />

• Pace: 8 ; Parry: 5; Toughness: 3<br />

• Special Abilities:<br />

– Bite or Claw: Str<br />

– Camoflague: In a woodland or brushy setting, the rabbits gain a<br />

+2 bonus to Stealth.<br />

– Dodge: Unless surprised, the dodgey lil rabbits are a –1 to hit<br />

with ranged weapons.<br />

– Fleet Footed: Rabbits have a Pace of 8 and roll a d10 for running.<br />

– Size: -2<br />

– Small: Anyone attacking a rabbit must subtract 2 from his attack<br />

rolls.<br />

17.2. Rats, Giant<br />

These are rats of unusual size, typically four to five feet in length.<br />

• Attributes: Agility d8, Smarts d8 (A), Spirit d8, Strength d6, Vigor d8<br />

• Skills: Climbing d10, Fighting d6, Guts d6, Notice d8<br />

• Pace: 6 ; Parry: 5; Toughness: 6<br />

• Special Abilities:<br />

– Bite: Str+d6<br />

– Low Light Vision: Giant Rats ignore penalties for Dim and Dark<br />

lighting.<br />

– Wall Walker: They can climb walls without making a Climbing<br />

roll.<br />

102

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