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Savage Worlds Free Bestiary - Savagepedia

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9.2. FISH, GIANT CHAPTER 9. F<br />

– Bite: Str+d4<br />

– Frenzy: If a character in the water with piranha takes damage<br />

sufficient to leave him Shaken, the blood drives the piranha into<br />

a feeding frenzy. The piranha targets the wounded character<br />

whenever possible, and gets +2 to all attack and damage rolls<br />

against them, but take a -2 to their Parry.<br />

9.2.2. Spiny Rockfish<br />

These fish hide in shallow salt water, and when motionless they’re all but<br />

invisible, and their spines are filled with deadly poison.<br />

• Attributes: Agility d6, Smarts d4 (A), Spirit d6, Strength d4, Vigor d6<br />

• Skills: Fighting d6, Guts d6, Notice d4, Stealth d6<br />

• Pace: 6; Parry: 5; Toughness: 5<br />

• Special Abilities:<br />

– Aquatic: Pace 6.<br />

– Camouflage: A rockfish is hard to spot in it’s natural environment.<br />

When not moving, you must make a Notice roll at - 2 to<br />

spot them.<br />

– Poison: Those hit with a spine for at least a Shaken result must<br />

immediately make a Vigor roll. Failure means they’ become Exhausted,<br />

and they have to make a second Vigor roll after 2d6<br />

minutes or die. This poison can be treated normally (see SW:EX<br />

page 103).<br />

– Spines: Str+d4 damage.<br />

9.2.3. Giant Catfish<br />

These are massive, 15’ long fish found in fresh water. Use the Medium<br />

Shark in SW:EX page 153.<br />

9.2.4. Giant Sturgeon<br />

These creatures are 30’ long, and can swallow their prey whole! Use the<br />

Giant Shark in <strong>Savage</strong> <strong>Worlds</strong>, page 152, adding the following<br />

• Special Ability:<br />

57

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