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Savage Worlds Free Bestiary - Savagepedia

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11.2. HARPY CHAPTER 11. H<br />

11.2. Harpy<br />

These creatures a bizarre amalgam of an eagle and a horrific old woman.<br />

They’re known for luring travelers to their lair with their song in order to<br />

devour them.<br />

• Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d10<br />

• Skills: Fighting d6, Guts d8, Intimidation d6, Notice d6<br />

• Pace: 6 ; Parry: 5; Toughness: 7<br />

• Edges: Improved Frenzy<br />

• Gear:<br />

– Short sword: Str+d6<br />

• Special Abilities:<br />

– Claws: Str+d4<br />

– Flight: Harpies have a Flying Pace of 15”, with an Acceleration<br />

of 5”.<br />

– Song: Harpies can charm targets in a group up to the size of<br />

a Large Burst Template up to Range Smart x2 away with their<br />

song. Everyone in the Template must make a Spirit roll at –2 to<br />

resist the song; those who fail fall victim to the Puppet power.<br />

They’ll be compelled to go to the harpy, who will consume them<br />

at it’s leisure if they’re not stopped. If anyone tries to prevent<br />

the victims from marching to their death, they’ll attack (though<br />

they’ll get another Spirit roll, again at –2, to break the spell).<br />

11.3. Hawks<br />

11.3.1. Normal Hawk<br />

These birds of prey are often tamed and used for hunting.<br />

• Attributes: Agility d10, Smarts d6 (A), Spirit d10, Strength d4, Vigor<br />

d6<br />

• Skills: Fighting d8, Guts d8, Notice d10<br />

• Pace: 2 ; Parry: 6; Toughness: 3<br />

• Special Abilities:<br />

– Claws/Beak: Str+d6<br />

73

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