Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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11.6. HYDRA (WC) CHAPTER 11. H<br />
– Heavy Bow: Range 10/20/40, 2d6+1 damage, +1 AP.<br />
• Special Abilities:<br />
– Low Light Vision: Hobgoblins ignore Dim and Dark light conditions.<br />
11.5.1. Hobgoblin Leader (WC)<br />
The elite of hobgoblin society – if you can call it that – they lead through<br />
fear and iron discipline. Attributes: Agility d6, Smarts d8, Spirit d10,<br />
Strength d10, Vigor d10<br />
• Skills: Fighting d10, Guts d10, Intimidation d10, Knowledge: Tactics<br />
& Warfare d8, Notice d6, Shooting d10, Stealth d6, Throwing d8<br />
• Pace: 6 ; Parry: 8 (7 without shield); Toughness: 9 (2)<br />
• Edges: Improved Frenzy, Level Headed<br />
• Gear:<br />
– Piecemeal Armor: Armor +2; no different than the armor of their<br />
troops, though they’ll typically have a crest on their helm to differentiate<br />
them from the others.<br />
– Falchion: Str+d8 damage.<br />
– Medium Shield: +1 Parry, +2 armor vs. ranged attacks that hit.<br />
These are usually equipped with vicious spikes that do Str+d4<br />
damage when used as a weapon.<br />
• Special Abilities:<br />
– Low Light Vision: They ignore Dim and Dark light conditions.<br />
11.6. Hydra (WC)<br />
These creatures are similar to dragons, though smaller and lacking wings,<br />
and with multiple heads.<br />
• Attributes: Agility d6, Smarts d8 (A), Spirit d8, Strength d12+2, Vigor<br />
d10<br />
• Skills: Fighting d6, Guts d8, Intimidation d10, Notice d10<br />
• Pace: 6 ; Parry: 5; Toughness: 13 (2)<br />
• Special Abilities:<br />
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