Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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7.1. DEMONS & DEVILS CHAPTER 7. D<br />
• Attributes: Agility d8, Smarts d8, Spirit d12, Strength d12+4, Vigor<br />
d12<br />
• Skills: Fighting d12, Guts d12, Intimidation d12+2, Notice d8<br />
• Charisma -4;<br />
• Pace: 6; Parry: 8; Toughness: 13 (3)<br />
• Hindrances: Bloodthirsty<br />
• Edges: Frenzy<br />
• Gear:<br />
– Whip: Str+d4, +2” reach. Anyone left Shaken by a Pit Master’s<br />
whip takes a -2 to their Spirit roll to recover due to the pain it<br />
inflicts. Once per hour, the Pit Master can cause the whip to<br />
burst into flame for 3 rounds; it then does +4 damage.<br />
• Special Abilities:<br />
– Armor +3: Heavy chains and gore-spattered black leather.<br />
– Demon: choose his abilities as described above.<br />
– Fear<br />
– Fearless: The Masters are immune to Fear and Intimidation.<br />
– Fly: The Master’s massive, batlike wings allow it to fly at Pace<br />
10”, with an Acceleration of 5”.<br />
– Size +2<br />
– Unholy: The Masters cannot enter onto sanctified ground.<br />
7.1.4. Succubus / Incubus (WC)<br />
These are devils who attack human souls through raw sexuality. Contrary<br />
to popular belief, succubi and incubi are not separate creatures. They are<br />
in and of themselves sexless, but are capable of changing their physiology<br />
to suit the desires of those they are attempting to seduce.<br />
• Attributes: Agility d8, Smarts d10, Spirit d8, Strength d6, Vigor d6<br />
• Skills: Fighting d4, Guts d6, Notice d8, Persuasion d12, Shooting d6,<br />
Stealth d8<br />
• Charisma: +2/+4 (special);<br />
• Pace: 6; Parry: 4; Toughness: 5<br />
• Edges: Attractive<br />
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