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Savage Worlds Free Bestiary - Savagepedia

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11.7. INVISIBLE DEVOURER CHAPTER 11. H<br />

– Large: Opponents get a +2 to all attack rolls.<br />

– Mindless: The devourer has no more intellect than an amoeba.<br />

It’s immune to Fear, Intimidation, Taunts, and Tricks, as well as<br />

any mind-affecting spells or powers.<br />

– Paralyzing Touch: Anyone touching a devourer (usually by running<br />

into them blindly) must immediately make a Vigor roll at +2<br />

or be paralyzed for 1d6 rounds. Application of a Healing spell<br />

will eliminate the paralysis, though it will not heal any Wounds<br />

the character has suffered.<br />

– Size +4<br />

– Slow: Devourers have a Pace of 2 and can’t run.<br />

– Transparent: Devourers are transparent, almost to invisibility.<br />

Make a Notice roll at –2 to see them.<br />

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