Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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22.1. ZOMBIES CHAPTER 22. Z<br />
– Weakness (Daylight): Bright light, especially sunlight, is painful<br />
to the Rage zombies. Unless directly provoked, they won’t venture<br />
into sunlight, and if they do, they suffer a -2 penalty to all<br />
their rolls.<br />
22.1.2. Shambling Dead (Romero Zombie)<br />
These zombies are mindless automatons with a taste for living human<br />
flesh. They ’re attracted by light and noise, and have been known to seek<br />
out familiar places and continue old routines even in death. Individually<br />
they ’re usually not a match for an armed foe, but in packs of a dozen (or<br />
fifty, or a hundred...) they shouldn’ t be underestimated.<br />
• Attributes: Agility d4, Smarts d6 (A), Spirit d6, Strength d6, Vigor d6<br />
• Skills: Fighting d6, Guts d6, Notice d4<br />
• Pace: 4 ; Parry: 3; Toughness: 7<br />
• Special Abilities:<br />
– Bite/Claws: Str damage.<br />
– Fear<br />
– Fearless: Shambling zombies are immune to Fear and Intimidation,<br />
with one exception: they have an animals instinctive fear of<br />
fire, and suffer a -2 to any Guts checks involving fire.<br />
– Infection: Anyone bitten by a shambler must immediately make a<br />
Vigor roll at -2; failure means that they’ve been infected. The disease<br />
will incubate for 1d6 hours, at which point the victim must<br />
make subsequent Vigor rolls, also at -2, each hour or become<br />
Fatigued. When reduced to Incapacitated, the victim dies and<br />
within 1d4 minutes will rise as a new shambling dead. There is<br />
no cure or treatment. Anyone killed by them always comes back<br />
as a shambler, in 1d4 minutes.<br />
– Invulnerability: Attacks to anywhere but the head can only leave<br />
a shambler Shaken; they can only be killed by injury to the brain.<br />
(Dismemberment, by making called shots to the limbs with an<br />
edged weapon, will render them helpless of course, and attacks<br />
which effect the body as a whole, such as explosions or fire, will<br />
kill the zombie as well.)<br />
– Slow: Shamblers have a Pace of 4 and cannot run. They’ re<br />
largely incapable of defending themselves as well, suffering a<br />
-2 Parry.<br />
– Undead: +2 Toughness; +2 to recover from being Shaken; Called<br />
shots do no extra damage (except to the head).<br />
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