Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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21.1. WERECREATURES CHAPTER 21. W<br />
• Special Abilities:<br />
Swine Form<br />
– Armor +2: Layers of fat and muscle.<br />
– Invulnerability: Joe is a lycanthrope of the classical variety: he<br />
can only be Wounded by silver or magical weapons, though he<br />
can be Shaken normally by other weapons. Until someone manages<br />
to kill him, he s effectively immortal.<br />
– Shapeshifting: At night, Joe can switch back and forth between<br />
human and swine by making a Spirit roll at +2, as a normal action.<br />
During the day, he must remain in human form. When<br />
changing to swine form, any weapons, armor, clothing, or other<br />
equipment that he carries vanishes, and reappear when he shifts<br />
back to human form.<br />
– Slow: Joe has a Pace of 4 and rolls a d4 for running.<br />
• Attributes: Agility d6, Smarts d6, Spirit d10, Strength d12+3, Vigor<br />
d12<br />
• Skills: Fighting d12, Notice d10, Stealth d4<br />
• Pace: 6; Parry: 7; Toughness: 13 (4)<br />
• Edges: Alertness, Quick,Improved Arcane Resistance, Improved Frenzy,<br />
Hard to Kill, Improved Nerves of Steel<br />
• Special Abilities:<br />
– Armor +4: Tough hide and fat.<br />
– Fear -2<br />
– Fearless: Immune to Fear and Intimidation.<br />
– Gore: Str+d8<br />
– Invulnerability: Same as for human form.<br />
– Shapeshifting: Same as for human form.<br />
– Size +1<br />
21.1.4. Wererabbit<br />
• Attributes: Agility d10, Smarts d6, Spirit d6, Strength d12+2, Vigor<br />
d10<br />
• Skills: Fighting d10, Guts d8, Intimidation d10, Notice d12, Stealth<br />
d10<br />
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