Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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13. L<br />
13.1. Leech, Giant<br />
There are certainly creatures deadlier than the giant leech, but few which<br />
cause such revulsion. They’re typically 3 to 4 feet long, and live in swamps<br />
and bogs. They attach themselves to unwary travellers and drain them dry.<br />
• Attributes: Agility d4, Smarts d4 (A), Spirit d6, Strength d4, Vigor d4<br />
• Skills: Fighting d6, Notice d8, Stealth d8, Swimming d6<br />
• Pace: 2 / 6; Parry: 5; Toughness: 2<br />
• Special Abilities:<br />
– Aquatic: Leeches function equally well in water and on land; they<br />
swim at Pace 6.<br />
– Bite: Str+d4.<br />
– Blood Drain: Any bite from a giant leech which results at least<br />
in a Shaken will inject the victim with a numbing poison. Victims<br />
take a level of Fatigue every minute (they get a new Notice<br />
check when they do); they die if reduced below Incapacitated.<br />
The victim must make a Notice roll when unaware of the attack<br />
(eg. when the Leech approach with a Stealth roll); otherwise,<br />
they won’t even know they’re being killed!<br />
– Camouflage: Leeches are almost impossible to see in the murky<br />
swampwater of their home; they get a +4 to Stealth rolls there.<br />
– Size -2<br />
– Slow: On land, leeches move at Pace 2.<br />
– Weakness (Salt): A fistful of salt scattered on a leech will kill it<br />
almost instantly.<br />
13.2. Living Statues<br />
Similar to golems in many respects, living statues differ in one key area:<br />
they’re independent, sentient beings. These writeups are for statues of<br />
roughly human size and shape; living statues can come in any form or<br />
size, however.<br />
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