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Savage Worlds Free Bestiary - Savagepedia

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13. L<br />

13.1. Leech, Giant<br />

There are certainly creatures deadlier than the giant leech, but few which<br />

cause such revulsion. They’re typically 3 to 4 feet long, and live in swamps<br />

and bogs. They attach themselves to unwary travellers and drain them dry.<br />

• Attributes: Agility d4, Smarts d4 (A), Spirit d6, Strength d4, Vigor d4<br />

• Skills: Fighting d6, Notice d8, Stealth d8, Swimming d6<br />

• Pace: 2 / 6; Parry: 5; Toughness: 2<br />

• Special Abilities:<br />

– Aquatic: Leeches function equally well in water and on land; they<br />

swim at Pace 6.<br />

– Bite: Str+d4.<br />

– Blood Drain: Any bite from a giant leech which results at least<br />

in a Shaken will inject the victim with a numbing poison. Victims<br />

take a level of Fatigue every minute (they get a new Notice<br />

check when they do); they die if reduced below Incapacitated.<br />

The victim must make a Notice roll when unaware of the attack<br />

(eg. when the Leech approach with a Stealth roll); otherwise,<br />

they won’t even know they’re being killed!<br />

– Camouflage: Leeches are almost impossible to see in the murky<br />

swampwater of their home; they get a +4 to Stealth rolls there.<br />

– Size -2<br />

– Slow: On land, leeches move at Pace 2.<br />

– Weakness (Salt): A fistful of salt scattered on a leech will kill it<br />

almost instantly.<br />

13.2. Living Statues<br />

Similar to golems in many respects, living statues differ in one key area:<br />

they’re independent, sentient beings. These writeups are for statues of<br />

roughly human size and shape; living statues can come in any form or<br />

size, however.<br />

86

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