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Savage Worlds Free Bestiary - Savagepedia

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10.4. GIANTS CHAPTER 10. G<br />

10.4.4. Fire Giant (WC)<br />

Fire giants make their home in volcanic regions, forging weapons and armor<br />

in temperatures that would make even the most hardened dwarven<br />

blacksmith faint. They’re strong for their size (16’ tall), more so than their<br />

larger cousins the Frost Giants. They often keep hydras or hell hounds as<br />

guards; you’ll find 1d6 of them in their settlements.<br />

• Attributes: Agility d6, Smarts d6, Spirit d10, Strength d12+7, Vigor<br />

d12+1<br />

• Skills: Fighting d8, Guts d10, Intimidation d10, Notice d6, Repair<br />

d10, Throwing d6<br />

• Pace: 8 ; Parry: 6 (7 with shield); Toughness: 14 (2)<br />

• Edges: Level Headed, Improved Sweep<br />

• Gear:<br />

– Brass Armor: Armor +2<br />

– Brass Shield: Parry +1, Armor +2 to ranged shots that hit<br />

– Giant Longsword: Str+d8, AP 2<br />

– Rocks: range 3/6/12, Str+d6 damage<br />

• Special Abilities:<br />

– Immunity: Fire giants are immune to heat and all flame and firebased<br />

attacks and effects.<br />

– Large: Opponents get a +2 to attack rolls.<br />

– Size +4<br />

– Weakness (Cold): Fire giants are vulnerable to cold attacks, taking<br />

+4 damage from them. In temperatures under 20°C (70°F),<br />

they suffer the effects of extreme cold (see SW:EX page 103).<br />

10.4.5. Cloud Giant (WC)<br />

Cloud giants live on great mountains and, sometimes, in great castles<br />

within the clouds themselves. They breed giant hawks, and take great<br />

sport in using them for hunting. They’re among the largest of giants at<br />

20’ tall.<br />

• Attributes: Agility d6, Smarts d8, Spirit d10, Strength d12+7, Vigor<br />

d12<br />

• Skills: Fighting d8, Guts d10, Intimidation d10, Notice d8, Throwing<br />

d6<br />

63

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