Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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12. K<br />
12.1. Killers<br />
12.1.1. Serial Killer (WC)<br />
Modern books and movies have attributed all sorts of motivations to the<br />
serial killer, but in truth there’s only one reason they commit the crimes<br />
that they do: to fulfill their sick sexual fantasies. This version is based on<br />
highly organized killers like Ted Bundy: intelligent, educated, and persuasive.<br />
The Psychotic Hindrance is common to all of them, but you can add<br />
on Cannibal, Necrophilia, etc., as required.<br />
• Attributes: Agility d8, Smarts d8, Spirit d6, Strength d8, Vigor d8<br />
• Skills: Driving d6, Fighting d8, Guts d6, Intimidation d10, Lockpicking<br />
d6, Notice d8, Persuasion d8, Stealth d10<br />
• Pace: 6; Parry: 6; Toughness: 6<br />
• Hindrances & Edges: Psychotic, Wanted; Attractive, Charismatic,<br />
Frenzy, Level Headed, Improved Trademark Weapon (weapon of choice)<br />
• Gear:<br />
– Melee Weapon: Str+d4. This can be any small melee weapon,<br />
typically a knife.<br />
• Special Abilities:<br />
– Pain: Serial killers are adept at inflicting especially painful wounds.<br />
Victims Shaken by a serial killers attack take a -2 to their Spirit<br />
roll to recover.<br />
12.1.2. Slasher (WC)<br />
Michael Myers and Jason Voorhees are the prototypical slashers: powerful,<br />
brutal, and all but unstoppable.<br />
• Attributes: Agility d6, Smarts d4, Spirit d12, Strength d12+2, Vigor<br />
d12<br />
• Skills: Fighting d10, Intimidation d10, Notice d6, Stealth d10, Throwing<br />
d8, Tracking d8<br />
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