Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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10.5. GNOLL CHAPTER 10. G<br />
– Spells: Storm giants have 15 power points and the Bolt and Blast<br />
spells (in the form of lightning), as well as the power to summon<br />
a thunderstorm at a cost of 5 power points. The storm appears<br />
within 10 minutes, lasts for 6 hours, and creates Dim lighting<br />
conditions for the duration. (The giants ignore this penalty.)<br />
10.5. Gnoll<br />
Gnolls appear to be humanoid hyenas. They’re powerful and cruel, using<br />
others to do the dirty work for them. When they do attack, they prefer to<br />
attack from surprise. In their hearts, though, they are cowardly creatures,<br />
and prone to run when the tide turns against them.<br />
• Attributes: Agility d6, Smarts d6, Spirit d6, Strength d10, Vigor d8<br />
• Skills: Fighting d8, Guts d4, Intimidation d8, Notice d8, Shooting d8,<br />
Stealth d6, Tracking d6<br />
• Pace: 6 ; Parry: 6 (7 with shield); Toughness: 7 (1)<br />
• Gear:<br />
– Armor: Boiled leather vest (+1 Toughness, covers chest) and<br />
Medium Shield (+1 Parry, +2 Armor to ranged attacks that hit)<br />
for those not using bows.<br />
– Weapons: Gnolls prefer to use flails (Str+d6, ignores Shield Parry<br />
bonus) and bows (range 12/24/ 48, 2d6 damage).<br />
– Special Abilities:<br />
– Low Light Vision: Gnolls ignore penalties for Dim and Dark lighting.<br />
– Scent: Gnolls get a +2 to Notice and Tracking rolls due to their<br />
sharp sense of smell.<br />
10.6. Golems<br />
10.6.1. Amber Golem<br />
These golems are typically carved to look like life-sized statues of lions or<br />
tigers, and are used as guards or trackers.<br />
• Attributes: Agility d8, Smarts d8 (A), Spirit d10, Strength d12+2,<br />
Vigor d10<br />
• Skills: Fighting d10, Intimidation d8, Notice d12, Stealth d8, Tracking<br />
d10<br />
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